[PDF][PDF] A Systematic Review of Augmented Reality Design for Young Children.

MZ Masmuzidin, NAA Aziz… - International Journal of …, 2022 - researchgate.net
Augmented Reality (AR) has become one of the important tools in teaching and learning,
which is made evident by an increasing number of studies focusing on such technology over …

Design of digital technologies for children

P Markopoulos, JC Read… - Handbook of human …, 2021 - Wiley Online Library
This chapter focuses on children aged around 5‐11 insofar as this is the population most
able to extract value from digital content while also being intrinsically different from older …

Turning your book into a game: improving motivation through tangible interaction and diegetic feedback in an AR mathematics game for children

J Li, ED Van der Spek, J Hu, L Feijs - Proceedings of the annual …, 2019 - dl.acm.org
Augmented reality game-based learning has become an emerging trend in the field of
education as it has the potential to increase children's learning motivation for subjects such …

[HTML][HTML] TrainAR: A Scalable Interaction Concept and Didactic Framework for Procedural Trainings Using Handheld Augmented Reality

J Blattgerste, K Luksch, C Lewa, T Pfeiffer - Multimodal Technologies and …, 2021 - mdpi.com
The potential of Augmented Reality (AR) for educational and training purposes is well
known. While large-scale deployments of head-mounted AR headsets remain challenging …

Extracting design guidelines for augmented reality serious games for children

J Li, E Van Der Spek, J Hu, L Feijs - IEEE Access, 2022 - ieeexplore.ieee.org
Augmented Reality serious games have become an emerging solution to positively
influence the learning experience for children born in the digital age. However, systematic …

Evaluating the Usability of Mobile-Based Augmented Reality Applications for Education: A Systematic Review

F Tzortzoglou, A Sofos - Research on E-Learning and ICT in Education, 2023 - Springer
Augmented Reality (AR) is an emergent technology with measurable benefits for education.
However, its use is not without challenges. Usability issues have been identified as a …

Embodied learning mechanics and their relationship to usability of handheld augmented reality

I Radu, A Antle - 2017 IEEE Virtual Reality Workshop on K-12 …, 2017 - ieeexplore.ieee.org
Researchers in HCI have designed and developed Augmented Reality for over two
decades. Recently, there has been increased interest in exploring an embodied perspective …

An investigation into visual complexity and aesthetic preference to facilitate the creation of more appropriate learning analytics systems for children

HF Wang, CH Lin - Computers in Human Behavior, 2019 - Elsevier
The purpose of learning analytics is to optimise learning and the environment in which it
occurs. However, while much research has been conducted into how to measure, collect …

“Oh My God! It's Recreating Our Room!” Understanding Children's Experiences with A Room-Scale Augmented Reality Authoring Toolkit

J Chen, L Zhao, Y Li, Z Xie, U Wilensky… - Proceedings of the CHI …, 2024 - dl.acm.org
Human-Computer Interaction (HCI) and education researchers have applied Augmented
Reality (AR) to support spatial thinking in K-12 education. However, fewer studies support …

Psychological and Pedagogical Innovative Technologies for Teaching English to University Students.

K Assem, AG Turagulovna, MA Sharifullina… - Cypriot Journal of …, 2022 - ERIC
The purpose of this research is to get the opinions of academics about augmented reality
technology, which is one of the psychological and pedagogical innovative technologies to …