[HTML][HTML] Deep appearance modeling: A survey
Y Dong - Visual Informatics, 2019 - Elsevier
Appearance modeling is an essential task in computer graphics for capturing and
reproducing rich appearance of real world materials under different lighting and viewing …
reproducing rich appearance of real world materials under different lighting and viewing …
State of the art in artistic editing of appearance, lighting and material
TW Schmidt, F Pellacini… - Computer Graphics …, 2016 - Wiley Online Library
Mimicking the appearance of the real world is a longstanding goal of computer graphics,
with several important applications in the feature film, architecture and medical industries …
with several important applications in the feature film, architecture and medical industries …
Meso-Facets for Goniochromatic 3D Printing
L Abu Rmaileh, A Brunton - ACM Transactions on Graphics (TOG), 2023 - dl.acm.org
Goniochromatic materials and objects appear to have different colors depending on viewing
direction. This occurs in nature, such as in wood or minerals, and in human-made objects …
direction. This occurs in nature, such as in wood or minerals, and in human-made objects …
[PDF][PDF] Multi-scale modeling and rendering of granular materials.
J Meng, M Papas, R Habel, C Dachsbacher… - ACM Trans. Graph., 2015 - Citeseer
We address the problem of modeling and rendering granular materials—such as large
structures made of sand, snow, or sugar—where an aggregate object is composed of many …
structures made of sand, snow, or sugar—where an aggregate object is composed of many …
A practical ply-based appearance model of woven fabrics
Z Montazeri, SB Gammelmark, S Zhao… - ACM Transactions on …, 2020 - dl.acm.org
Simulating the appearance of woven fabrics is challenging due to the complex interplay of
lighting between the constituent yarns and fibers. Conventional surface-based models lack …
lighting between the constituent yarns and fibers. Conventional surface-based models lack …
Real-time rendering of procedural multiscale materials
T Zirr, AS Kaplanyan - Proceedings of the 20th ACM SIGGRAPH …, 2016 - dl.acm.org
We present a stable shading method and a procedural shading model that enables real-time
rendering of sub-pixel glints and anisotropic microdetails resulting from irregular …
rendering of sub-pixel glints and anisotropic microdetails resulting from irregular …
Directional screens
The goal of display and screen manufacturers is to design devices or surfaces that maximize
the perceived image quality, eg, resolution, brightness, and color reproduction. Very often, a …
the perceived image quality, eg, resolution, brightness, and color reproduction. Very often, a …
Learning-based inverse bi-scale material fitting from tabular BRDFs
Relating small-scale structures to large-scale appearance is a key element in material
appearance design. Bi-scale material design requires finding small-scale structures–meso …
appearance design. Bi-scale material design requires finding small-scale structures–meso …
AppIm: Linear spaces for image-based appearance editing
F Di Renzo, C Calabrese, F Pellacini - ACM Transactions on Graphics …, 2014 - dl.acm.org
Editing spatially-varying appearance is commonplace in most graphics applications. In this
paper, we focus on materials whose appearance is described by BRDFs or BSSRDFs, with …
paper, we focus on materials whose appearance is described by BRDFs or BSSRDFs, with …
Photorealistic material editing through direct image manipulation
K Zsolnai‐Fehér, P Wonka… - Computer Graphics …, 2020 - Wiley Online Library
Creating photorealistic materials for light transport algorithms requires carefully fine‐tuning a
set of material properties to achieve a desired artistic effect. This is typically a lengthy …
set of material properties to achieve a desired artistic effect. This is typically a lengthy …