[HTML][HTML] Virtual humans in cultural heritage ICT applications: A review
Virtual Reality (VR) is becoming an increasingly important tool for the research, the
communication and the popularization of cultural heritage. A great deal of 3D interactive …
communication and the popularization of cultural heritage. A great deal of 3D interactive …
Multi-garment net: Learning to dress 3d people from images
Abstract We present Multi-Garment Network (MGN), a method to predict body shape and
clothing, layered on top of the SMPL model from a few frames (1-8) of a video. Several …
clothing, layered on top of the SMPL model from a few frames (1-8) of a video. Several …
Deephuman: 3d human reconstruction from a single image
We propose DeepHuman, an image-guided volume-to-volume translation CNN for 3D
human reconstruction from a single RGB image. To reduce the ambiguities associated with …
human reconstruction from a single RGB image. To reduce the ambiguities associated with …
The relightables: Volumetric performance capture of humans with realistic relighting
We present" The Relightables", a volumetric capture system for photorealistic and high
quality relightable full-body performance capture. While significant progress has been made …
quality relightable full-body performance capture. While significant progress has been made …
Video based reconstruction of 3d people models
This paper describes how to obtain accurate 3D body models and texture of arbitrary people
from a single, monocular video in which a person is moving. Based on a parametric body …
from a single, monocular video in which a person is moving. Based on a parametric body …
Bundlefusion: Real-time globally consistent 3d reconstruction using on-the-fly surface reintegration
Real-time, high-quality, 3D scanning of large-scale scenes is key to mixed reality and robotic
applications. However, scalability brings challenges of drift in pose estimation, introducing …
applications. However, scalability brings challenges of drift in pose estimation, introducing …
Dynamicfusion: Reconstruction and tracking of non-rigid scenes in real-time
We present the first dense SLAM system capable of reconstructing non-rigidly deforming
scenes in real-time, by fusing together RGBD scans captured from commodity sensors. Our …
scenes in real-time, by fusing together RGBD scans captured from commodity sensors. Our …
Volumedeform: Real-time volumetric non-rigid reconstruction
We present a novel approach for the reconstruction of dynamic geometric shapes using a
single hand-held consumer-grade RGB-D sensor at real-time rates. Our method builds up …
single hand-held consumer-grade RGB-D sensor at real-time rates. Our method builds up …
Siclope: Silhouette-based clothed people
We introduce a new silhouette-based representation for modeling clothed human bodies
using deep generative models. Our method can reconstruct a complete and textured 3D …
using deep generative models. Our method can reconstruct a complete and textured 3D …
Real-time non-rigid reconstruction using an RGB-D camera
We present a combined hardware and software solution for markerless reconstruction of non-
rigidly deforming physical objects with arbitrary shape in real-time. Our system uses a single …
rigidly deforming physical objects with arbitrary shape in real-time. Our system uses a single …