Review of navigation assistive tools and technologies for the visually impaired

MD Messaoudi, BAJ Menelas, H Mcheick - Sensors, 2022 - mdpi.com
The visually impaired suffer greatly while moving from one place to another. They face
challenges in going outdoors and in protecting themselves from moving and stationary …

Analysis of digital leadership in school management and accessibility of animation-designed game-based learning for sustainability of education for children with …

B Baglama, E Evcimen, F Altinay, RC Sharma, A Tlili… - Sustainability, 2022 - mdpi.com
With the rapid integration of technology into educational environments during the pandemic
period, the teaching processes in classrooms and private education institutions began to be …

Accessibility Research and Users with Multiple Disabilities or Complex Needs

A Theil, C Anderton, C Creed, N Olson, RJ Holt… - Proceedings of the 25th …, 2023 - dl.acm.org
Conventionally, the accessibility research community centers most of its efforts on designing
assistive technologies and systems related to single categories of impairments. Although …

Game accessibility course design modules in higher education

T Westin - Frontiers in Computer Science, 2024 - frontiersin.org
Game accessibility has evolved significantly during the last 10 years, both within the industry
and in research. Further inclusion in both games and the game industry requires …

Challenges in Conducting Accessibility Research with Users with Multiple, Profound, or Complex Disabilities

A Theil - ACM SIGACCESS Accessibility and Computing, 2023 - dl.acm.org
The lack of involvement of users with multiple disabilities or complex needs in accessibility
research is a problem that needs further attention from the field. Designing and evaluating …

Multidisciplinary Perspectives on Designing Accessible Systems for Users with Multiple Impairments: Grand Challenges and Opportunities for Future Research

A Theil, C Creed, M Shaqura, N Olson, RJ Holt… - Proceedings of the 24th …, 2022 - dl.acm.org
Historically, the accessibility community has focused on designing assistive technologies
and systems related to single categories of impairments. While this approach is justifiable …

Enhancing mobile game accessibility: Guidelines for users with visual and dexterity dual impairments

C Abdoulqadir, F Loizides, S Hoyos - International Conference on Human …, 2024 - Springer
Software accessibility has recently become a legal requirement in most countries. Minimal
guidance into the legalities of this matter has been provided, leaving most software …

Caeski: an assistive technology for the communication of persons with deafblindness

TR Luz, R Luiz Utsch de Freitas Pinto… - Disability and …, 2024 - Taylor & Francis
Purpose Caeski is a keyboard with 12 vibrating keys that connects to an application via
smartphone. This assistive technology aims to facilitate the communication of persons with …

[PDF][PDF] Game accessibility course design

T Westin - 2024 - scholar.archive.org
Inclusive game design starts with awareness among game developers of barriers that
disabled people face every day, that may also be faced by people in general in different …

Digital tools, rhetoric, and meaning-making: A critical exploration of addressing the digital divide and accessibility to improve our digital landscape

J Taylor - 2023 - search.proquest.com
This dissertation considers critical, digital information literacy from a variety of perspectives
including composition and rhetoric, applied linguistics, and human-computer interaction. My …