Review of navigation assistive tools and technologies for the visually impaired
The visually impaired suffer greatly while moving from one place to another. They face
challenges in going outdoors and in protecting themselves from moving and stationary …
challenges in going outdoors and in protecting themselves from moving and stationary …
Analysis of digital leadership in school management and accessibility of animation-designed game-based learning for sustainability of education for children with …
With the rapid integration of technology into educational environments during the pandemic
period, the teaching processes in classrooms and private education institutions began to be …
period, the teaching processes in classrooms and private education institutions began to be …
Accessibility Research and Users with Multiple Disabilities or Complex Needs
Conventionally, the accessibility research community centers most of its efforts on designing
assistive technologies and systems related to single categories of impairments. Although …
assistive technologies and systems related to single categories of impairments. Although …
Game accessibility course design modules in higher education
T Westin - Frontiers in Computer Science, 2024 - frontiersin.org
Game accessibility has evolved significantly during the last 10 years, both within the industry
and in research. Further inclusion in both games and the game industry requires …
and in research. Further inclusion in both games and the game industry requires …
Challenges in Conducting Accessibility Research with Users with Multiple, Profound, or Complex Disabilities
A Theil - ACM SIGACCESS Accessibility and Computing, 2023 - dl.acm.org
The lack of involvement of users with multiple disabilities or complex needs in accessibility
research is a problem that needs further attention from the field. Designing and evaluating …
research is a problem that needs further attention from the field. Designing and evaluating …
Multidisciplinary Perspectives on Designing Accessible Systems for Users with Multiple Impairments: Grand Challenges and Opportunities for Future Research
Historically, the accessibility community has focused on designing assistive technologies
and systems related to single categories of impairments. While this approach is justifiable …
and systems related to single categories of impairments. While this approach is justifiable …
Enhancing mobile game accessibility: Guidelines for users with visual and dexterity dual impairments
C Abdoulqadir, F Loizides, S Hoyos - International Conference on Human …, 2024 - Springer
Software accessibility has recently become a legal requirement in most countries. Minimal
guidance into the legalities of this matter has been provided, leaving most software …
guidance into the legalities of this matter has been provided, leaving most software …
Caeski: an assistive technology for the communication of persons with deafblindness
TR Luz, R Luiz Utsch de Freitas Pinto… - Disability and …, 2024 - Taylor & Francis
Purpose Caeski is a keyboard with 12 vibrating keys that connects to an application via
smartphone. This assistive technology aims to facilitate the communication of persons with …
smartphone. This assistive technology aims to facilitate the communication of persons with …
[PDF][PDF] Game accessibility course design
T Westin - 2024 - scholar.archive.org
Inclusive game design starts with awareness among game developers of barriers that
disabled people face every day, that may also be faced by people in general in different …
disabled people face every day, that may also be faced by people in general in different …
Digital tools, rhetoric, and meaning-making: A critical exploration of addressing the digital divide and accessibility to improve our digital landscape
J Taylor - 2023 - search.proquest.com
This dissertation considers critical, digital information literacy from a variety of perspectives
including composition and rhetoric, applied linguistics, and human-computer interaction. My …
including composition and rhetoric, applied linguistics, and human-computer interaction. My …