A survey of temporal antialiasing techniques
Temporal Antialiasing (TAA), formally defined as temporally‐amortized supersampling, is
the most widely used antialiasing technique in today's real‐time renderers and game …
the most widely used antialiasing technique in today's real‐time renderers and game …
Temporally Reliable Motion Vectors for Real‐time Ray Tracing
Real‐time ray tracing (RTRT) is being pervasively applied. The key to RTRT is a reliable
denoising scheme that reconstructs clean images from significantly undersampled noisy …
denoising scheme that reconstructs clean images from significantly undersampled noisy …
An interactive approach to investigate brightness perception of daylighting in Immersive Virtual Environments: Comparing subjective responses and quantitative …
M Hegazy, K Yasufuku, H Abe - Building Simulation, 2022 - Springer
Daylighting plays an eminent role in the performance of indoor environments and their
occupants, thus necessitating the need to investigate daylight perception of potential …
occupants, thus necessitating the need to investigate daylight perception of potential …
DeepAO: Efficient screen space ambient occlusion generation via deep network
Ambient occlusion (abbr. AO) plays an important role in realistic rendering applications
because AO produces more realistic ambient lighting, which is achieved by calculating the …
because AO produces more realistic ambient lighting, which is achieved by calculating the …
Rendering transparent objects with caustics using real-time ray tracing
X Wang, R Zhang - Computers & Graphics, 2021 - Elsevier
After the release of the NVIDIA RTX platform, ray tracing methods are available in real-time
rendering and improves the render quality. Therefore, realistic results can be produced in …
rendering and improves the render quality. Therefore, realistic results can be produced in …
Integrating Virtual Reality with 3D Modeling for Interactive Architectural Visualization and Photorealistic Simulation: A Direction for Future Smart Construction Design …
A David, E Joy, S Kumar, SJ Bezaleel - Second International Conference …, 2022 - Springer
The objective of this paper is to present our investigation on contemporary applications of
game design in architectural visualization, urban planning, and to address the problems of …
game design in architectural visualization, urban planning, and to address the problems of …
Clustering-informed cinematic astrophysical data visualization with application to the Moon-forming terrestrial synestia
Scientific visualization tools are currently not optimized to create cinematic, production-
quality representations of numerical data for the purpose of science communication. In our …
quality representations of numerical data for the purpose of science communication. In our …
Coordinated aerial-ground robot exploration via monte-carlo view quality rendering
We present a framework for a ground-aerial robotic team to explore large, unstructured, and
unknown environments. In such exploration problems, the effectiveness of existing …
unknown environments. In such exploration problems, the effectiveness of existing …
Темпоральный алгоритм излучательности для 3D-сцен произвольной детализации
АС Щербаков, ВА Фролов… - … математики им. МВ …, 2023 - mathnet.ru
В данной работе предлагается алгоритм расчета глобального освещения методом
излучательности, позволяющий добиться высокой производительности для большого …
излучательности, позволяющий добиться высокой производительности для большого …
Informational technologies in film production-how ICT shaping media industry
A Aidarbekov, G Shakhmetova… - 2021 IEEE 4th …, 2021 - ieeexplore.ieee.org
This paper will provide a summary of the drivers which makes changes within the media
industry and film production based on the progress of Information and Communications …
industry and film production based on the progress of Information and Communications …