A survey of temporal antialiasing techniques

L Yang, S Liu, M Salvi - Computer graphics forum, 2020 - Wiley Online Library
Temporal Antialiasing (TAA), formally defined as temporally‐amortized supersampling, is
the most widely used antialiasing technique in today's real‐time renderers and game …

Temporally Reliable Motion Vectors for Real‐time Ray Tracing

Z Zeng, S Liu, J Yang, L Wang… - Computer Graphics …, 2021 - Wiley Online Library
Real‐time ray tracing (RTRT) is being pervasively applied. The key to RTRT is a reliable
denoising scheme that reconstructs clean images from significantly undersampled noisy …

An interactive approach to investigate brightness perception of daylighting in Immersive Virtual Environments: Comparing subjective responses and quantitative …

M Hegazy, K Yasufuku, H Abe - Building Simulation, 2022 - Springer
Daylighting plays an eminent role in the performance of indoor environments and their
occupants, thus necessitating the need to investigate daylight perception of potential …

DeepAO: Efficient screen space ambient occlusion generation via deep network

D Zhang, C Xian, G Luo, Y Xiong, C Han - IEEE Access, 2020 - ieeexplore.ieee.org
Ambient occlusion (abbr. AO) plays an important role in realistic rendering applications
because AO produces more realistic ambient lighting, which is achieved by calculating the …

Rendering transparent objects with caustics using real-time ray tracing

X Wang, R Zhang - Computers & Graphics, 2021 - Elsevier
After the release of the NVIDIA RTX platform, ray tracing methods are available in real-time
rendering and improves the render quality. Therefore, realistic results can be produced in …

Integrating Virtual Reality with 3D Modeling for Interactive Architectural Visualization and Photorealistic Simulation: A Direction for Future Smart Construction Design …

A David, E Joy, S Kumar, SJ Bezaleel - Second International Conference …, 2022 - Springer
The objective of this paper is to present our investigation on contemporary applications of
game design in architectural visualization, urban planning, and to address the problems of …

Clustering-informed cinematic astrophysical data visualization with application to the Moon-forming terrestrial synestia

PD Aleo, SJ Lock, DJ Cox, SA Levy, JP Naiman… - Astronomy and …, 2020 - Elsevier
Scientific visualization tools are currently not optimized to create cinematic, production-
quality representations of numerical data for the purpose of science communication. In our …

Coordinated aerial-ground robot exploration via monte-carlo view quality rendering

D Deng, Z Xu, W Zhao, K Shimada - arXiv preprint arXiv:2011.05275, 2020 - arxiv.org
We present a framework for a ground-aerial robotic team to explore large, unstructured, and
unknown environments. In such exploration problems, the effectiveness of existing …

Темпоральный алгоритм излучательности для 3D-сцен произвольной детализации

АС Щербаков, ВА Фролов… - … математики им. МВ …, 2023 - mathnet.ru
В данной работе предлагается алгоритм расчета глобального освещения методом
излучательности, позволяющий добиться высокой производительности для большого …

Informational technologies in film production-how ICT shaping media industry

A Aidarbekov, G Shakhmetova… - 2021 IEEE 4th …, 2021 - ieeexplore.ieee.org
This paper will provide a summary of the drivers which makes changes within the media
industry and film production based on the progress of Information and Communications …