Gamification in education
A Christopoulos, S Mystakidis - Encyclopedia, 2023 - mdpi.com
Definition Gamification, or gameful design, refers to the strategic application of game design
principles, mechanics, and elements into non-game environments. It is often facilitated using …
principles, mechanics, and elements into non-game environments. It is often facilitated using …
Use of digital game based learning and gamification in secondary school science: The effect on student engagement, learning and gender difference
A Khan, FH Ahmad, MM Malik - Education and Information Technologies, 2017 - Springer
This study aimed to identify the impact of a game based learning (GBL) application using
computer technologies on student engagement in secondary school science classrooms …
computer technologies on student engagement in secondary school science classrooms …
[PDF][PDF] Gamification approach in education to increase learning engagement
SNM Mohamad, NSS Sazali… - International Journal of …, 2018 - kkgpublications.com
This study aims to discuss the steps of the gamification approach in education to improve
learning engagement. There are a few steps on the gamification approach that have been …
learning engagement. There are a few steps on the gamification approach that have been …
[HTML][HTML] Can gamification help in software testing education? Findings from an empirical study
Software testing is an essential knowledge area required by industry for software engineers.
However, software engineering students often consider testing less appealing than …
However, software engineering students often consider testing less appealing than …
The usability evaluation on mobile learning apps with gamification for middle-aged women
Mobile learning and gamification are becoming increasingly popular, especially in
education. Numerous researches suggest that mobile learning apps with gamification can …
education. Numerous researches suggest that mobile learning apps with gamification can …
Game-based learning platform and its effects on present tense mastery: Evidence from an ESL classroom
In the 21st century, gamified learning is found to be essential for educators to assist students
in achieving mastery of English grammar because the English language proficiency of Asian …
in achieving mastery of English grammar because the English language proficiency of Asian …
[PDF][PDF] The impact of gamification on students learning engagement
Student engagement refers to the degree of attention, curiosity, interest, optimism, and
ardour that college students exhibit when they are getting to know or being taught, which …
ardour that college students exhibit when they are getting to know or being taught, which …
A Gamification Approach for Making Online Education as Effective as In-Person Education in Learning Programming Concepts.
RM Abu-Hammad, TM Hamtini - International Journal of …, 2023 - search.ebscohost.com
Gamification is a contemporary concept. It is defined as using game elements such as points
and badges in a nongaming environment. This paper takes a profound look at gamification …
and badges in a nongaming environment. This paper takes a profound look at gamification …
Assessing the effects of gamification on developing EFL Learners' idiomatic knowledge: Do attitudinal factors contribute to the learning of the idioms with the game?
Regarding the attractiveness of educational games for EFL learners, the present research
intended to investigate the effects of gamification on improving Iranian EFL learners' …
intended to investigate the effects of gamification on improving Iranian EFL learners' …
[PDF][PDF] Framework for Gamification of Online Training Platforms for Employee Engagement Enhancement.
Organizations have moved away from traditional classroom-based training to online training
whereby employees can attend courses at their convenience either at home or in the …
whereby employees can attend courses at their convenience either at home or in the …