Recovering 3d human mesh from monocular images: A survey

Y Tian, H Zhang, Y Liu, L Wang - IEEE transactions on pattern …, 2023 - ieeexplore.ieee.org
Estimating human pose and shape from monocular images is a long-standing problem in
computer vision. Since the release of statistical body models, 3D human mesh recovery has …

Fashion meets computer vision: A survey

WH Cheng, S Song, CY Chen, SC Hidayati… - ACM Computing Surveys …, 2021 - dl.acm.org
Fashion is the way we present ourselves to the world and has become one of the world's
largest industries. Fashion, mainly conveyed by vision, has thus attracted much attention …

Econ: Explicit clothed humans optimized via normal integration

Y Xiu, J Yang, X Cao, D Tzionas… - Proceedings of the …, 2023 - openaccess.thecvf.com
The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is
enabling the creation of detailed, clothed, 3D humans from images. However, existing …

Humannerf: Free-viewpoint rendering of moving people from monocular video

CY Weng, B Curless, PP Srinivasan… - Proceedings of the …, 2022 - openaccess.thecvf.com
We introduce a free-viewpoint rendering method--HumanNeRF--that works on a given
monocular video of a human performing complex body motions, eg a video from YouTube …

Gaussianavatar: Towards realistic human avatar modeling from a single video via animatable 3d gaussians

L Hu, H Zhang, Y Zhang, B Zhou… - Proceedings of the …, 2024 - openaccess.thecvf.com
We present GaussianAvatar an efficient approach to creating realistic human avatars with
dynamic 3D appearances from a single video. We start by introducing animatable 3D …

Avatarclip: Zero-shot text-driven generation and animation of 3d avatars

F Hong, M Zhang, L Pan, Z Cai, L Yang… - arXiv preprint arXiv …, 2022 - arxiv.org
3D avatar creation plays a crucial role in the digital age. However, the whole production
process is prohibitively time-consuming and labor-intensive. To democratize this technology …

Neural fields in visual computing and beyond

Y Xie, T Takikawa, S Saito, O Litany… - Computer Graphics …, 2022 - Wiley Online Library
Recent advances in machine learning have led to increased interest in solving visual
computing problems using methods that employ coordinate‐based neural networks. These …

Icon: Implicit clothed humans obtained from normals

Y Xiu, J Yang, D Tzionas… - 2022 IEEE/CVF …, 2022 - ieeexplore.ieee.org
Current methods for learning realistic and animatable 3D clothed avatars need either posed
3D scans or 2D images with carefully controlled user poses. In contrast, our goal is to learn …

Animatable neural radiance fields for modeling dynamic human bodies

S Peng, J Dong, Q Wang, S Zhang… - Proceedings of the …, 2021 - openaccess.thecvf.com
This paper addresses the challenge of reconstructing an animatable human model from a
multi-view video. Some recent works have proposed to decompose a non-rigidly deforming …

Neural actor: Neural free-view synthesis of human actors with pose control

L Liu, M Habermann, V Rudnev, K Sarkar… - ACM transactions on …, 2021 - dl.acm.org
We propose Neural Actor (NA), a new method for high-quality synthesis of humans from
arbitrary viewpoints and under arbitrary controllable poses. Our method is developed upon …