Sensors for gesture recognition systems
A gesture recognition system (GRS) is comprised of a gesture, gesture-capture device
(sensor), tracking algorithm (for motion capture), feature extraction, and classification …
(sensor), tracking algorithm (for motion capture), feature extraction, and classification …
Wearable gestural interface
P Mistry, P Maes - US Patent 9,569,001, 2017 - Google Patents
This invention may be implemented as a wearable apparatus comprised of a camera, a
projector, a mirror, a microphone and a digital computer. The camera captures visual data …
projector, a mirror, a microphone and a digital computer. The camera captures visual data …
[图书][B] Handbook of virtual environments: Design, implementation, and applications
KS Hale, KM Stanney - 2014 - books.google.com
This second edition of a bestseller presents systematic and extensive coverage of the
primary areas of research and development within VE technology. It brings together a …
primary areas of research and development within VE technology. It brings together a …
Low-cost multi-touch sensing through frustrated total internal reflection
JY Han - Proceedings of the 18th annual ACM symposium on …, 2005 - dl.acm.org
This paper describes a simple, inexpensive, and scalable technique for enabling high-
resolution multi-touch sensing on rear-projected interactive surfaces based on frustrated …
resolution multi-touch sensing on rear-projected interactive surfaces based on frustrated …
Touch-based authentication of a mobile device through user generated pattern creation
DH Chin - US Patent 8,174,503, 2012 - Google Patents
A method, system, and apparatus of a touch-based authenti US PATENT DOCUMENTS
cation of a mobile device through user generated pattern 5.193, 668 A 3, 1993 Fukuchi et al …
cation of a mobile device through user generated pattern 5.193, 668 A 3, 1993 Fukuchi et al …
WUW-wear Ur world: a wearable gestural interface
P Mistry, P Maes, L Chang - CHI'09 extended abstracts on Human …, 2009 - dl.acm.org
Information is traditionally confined to paper or digitally to a screen. In this paper, we
introduce WUW, a wearable gestural interface, which attempts to bring information out into …
introduce WUW, a wearable gestural interface, which attempts to bring information out into …
Beyond mouse and keyboard: Expanding design considerations for information visualization interactions
The importance of interaction to Information Visualization (InfoVis) and, in particular, of the
interplay between interactivity and cognition is widely recognized [12, 15, 32, 55, 70]. This …
interplay between interactivity and cognition is widely recognized [12, 15, 32, 55, 70]. This …
Using a depth camera as a touch sensor
AD Wilson - ACM international conference on interactive tabletops …, 2010 - dl.acm.org
We explore the application of depth-sensing cameras to detect touch on a tabletop. Limits of
depth estimate resolution and line of sight requirements dictate that the determination of the …
depth estimate resolution and line of sight requirements dictate that the determination of the …
Precise selection techniques for multi-touch screens
The size of human fingers and the lack of sensing precision can make precise touch screen
interactions difficult. We present a set of five techniques, called Dual Finger Selections …
interactions difficult. We present a set of five techniques, called Dual Finger Selections …
PlayAnywhere: a compact interactive tabletop projection-vision system
AD Wilson - Proceedings of the 18th annual ACM symposium on …, 2005 - dl.acm.org
We introduce PlayAnywhere, a front-projected computer vision-based interactive table
system which uses a new commercially available projection technology to obtain a compact …
system which uses a new commercially available projection technology to obtain a compact …