Balance performance of healthy young individuals in real versus matched virtual environments: a systematic scoping review

S Schedler, K Gramann, MW Hill… - Frontiers in Human …, 2024 - frontiersin.org
Background Due to technological advancements and the development of consumer-
oriented head mounted displays (HMDs), virtual reality (VR) is used in studies on balance …

[PDF][PDF] Development and effects of head-mounted display-based home-visits virtual reality simulation program for nursing students

MK Ahn, CM Lee - Journal of Korean academy of nursing, 2021 - koreascience.kr
Purpose: This study aimed to evaluate the effects of head monted display based home-visits
virtual reality simulation (HVRS) program developed for undergraduate nursing students …

Applications of Immersive Virtual Reality for Illicit Substance Use: A Systematic Review

J Samora, H Jeong, FN Conway… - Journal of Studies on …, 2024 - jsad.com
Objective: This study aims to review applications of immersive, head-mounted display
(HMD)–delivered virtual reality (VR) technology for the assessment and modification of …

Visual cues for a steadier you: visual feedback methods improved standing balance in virtual reality for people with balance impairments

MR Mahmud, A Cordova… - IEEE transactions on …, 2023 - ieeexplore.ieee.org
Users of head-mounted displays (HMDs) for virtual reality (VR) sometimes have balance
issues since HMDs impede their view of the outside world. This has a greater impact on …

Auditory feedback for standing balance improvement in virtual reality

MR Mahmud, M Stewart, A Cordova… - 2022 IEEE Conference …, 2022 - ieeexplore.ieee.org
Virtual Reality (VR) users often experience postural instability, ie, balance problems, which
could be a major barrier to universal usability and accessibility for all, especially for persons …

Standing balance improvement using vibrotactile feedback in virtual reality

MR Mahmud, M Stewart, A Cordova… - Proceedings of the 28th …, 2022 - dl.acm.org
Virtual Reality (VR) users often encounter postural instability, ie, balance issues, which can
be a significant impediment to universal usability and accessibility, particularly for those with …

Influence of Normal Aging and Multisensory Data Fusion on Cybersickness and Postural Adaptation in Immersive Virtual Reality

MP Séba, P Maillot, S Hanneton, G Dietrich - Sensors, 2023 - mdpi.com
Immersive Virtual Reality (VR) systems are expanding as sensorimotor readaptation tools for
older adults. However, this purpose may be challenged by cybersickness occurrences …

Video exposure through virtual reality can improve older people's ability to manage postural instability caused by distortive visual environments

J Älmqvist Nae, A Nyström, F Luccini, M Magnusson… - Plos one, 2024 - journals.plos.org
In older adults, age-related degenerative processes and disorders often degrade some
sensory systems more than others, which can make postural control disproportionally …

The Eyes Have It: Visual Feedback Methods to Make Walking in Immersive Virtual Reality More Accessible for People With Mobility Impairments While Utilizing Head …

MR Mahmud, A Cordova, J Quarles - Proceedings of the 25th …, 2023 - dl.acm.org
The use of Head-Mounted Displays (HMDs) in Virtual Reality (VR) can cause gait
disturbance problems for users because they are unable to see the real world while in VR …

Auditory feedback to make walking in virtual reality more accessible

MR Mahmud, M Stewart, A Cordova… - … symposium on mixed …, 2022 - ieeexplore.ieee.org
The objective of this study is to investigate the impact of several auditory feedback
modalities on gait (ie, walking patterns) in virtual reality (VR). Prior research has …