Vrsketchin: Exploring the design space of pen and tablet interaction for 3d sketching in virtual reality
Sketching in virtual reality (VR) enhances perception and understanding of 3D volumes, but
is currently a challenging task, as spatial input devices (eg, tracked controllers) do not …
is currently a challenging task, as spatial input devices (eg, tracked controllers) do not …
Iteratively designing gesture vocabularies: A survey and analysis of best practices in the HCI literature
Gestural interaction has evolved from a set of novel interaction techniques developed in
research labs, to a dominant interaction modality used by millions of users everyday …
research labs, to a dominant interaction modality used by millions of users everyday …
Tabletinvr: Exploring the design space for using a multi-touch tablet in virtual reality
Complex virtual reality (VR) tasks, like 3D solid modelling, are challenging with standard
input controllers. We propose exploiting the affordances and input capabilities when using a …
input controllers. We propose exploiting the affordances and input capabilities when using a …
Pre-touch sensing for mobile interaction
Touchscreens continue to advance including progress towards sensing fingers proximal to
the display. We explore this emerging pre-touch modality via a self-capacitance touchscreen …
the display. We explore this emerging pre-touch modality via a self-capacitance touchscreen …
Deepwriting: Making digital ink editable via deep generative modeling
Digital ink promises to combine the flexibility and aesthetics of handwriting and the ability to
process, search and edit digital text. Character recognition converts handwritten text into a …
process, search and edit digital text. Character recognition converts handwritten text into a …
Handpainter-3d sketching in vr with hand-based physical proxy
3D sketching in virtual reality (VR) enables users to create 3D virtual objects intuitively and
immersively. However, previous studies showed that mid-air drawing may lead to inaccurate …
immersively. However, previous studies showed that mid-air drawing may lead to inaccurate …
Gaze-shifting: Direct-indirect input with pen and touch modulated by gaze
Modalities such as pen and touch are associated with direct input but can also be used for
indirect input. We propose to combine the two modes for direct-indirect input modulated by …
indirect input. We propose to combine the two modes for direct-indirect input modulated by …
Gaze and touch interaction on tablets
K Pfeuffer, H Gellersen - Proceedings of the 29th Annual Symposium on …, 2016 - dl.acm.org
We explore how gaze can support touch interaction on tablets. When holding the device, the
free thumb is normally limited in reach, but can provide an opportunity for indirect touch …
free thumb is normally limited in reach, but can provide an opportunity for indirect touch …
Punch-Sketching E-textiles: Exploring Punch Needle as a Technique for Sustainable, Accessible, and Iterative Physical Prototyping with E-textiles
Tangible toolkits enable individuals to explore concepts through combining components
together and taking them apart. The strength and limitation of many e-textile toolkits is that …
together and taking them apart. The strength and limitation of many e-textile toolkits is that …
Pen-based interaction with spreadsheets in mobile virtual reality
T Gesslein, V Biener, P Gagel… - … symposium on mixed …, 2020 - ieeexplore.ieee.org
Virtual Reality (VR) can enhance the display and interaction of mobile knowledge work and
in particular, spreadsheet applications. While spreadsheets are widely used yet are …
in particular, spreadsheet applications. While spreadsheets are widely used yet are …