Gamification Psychology in Education: A Procedure for Teaching and Learning Numeracy based on Lexical and Trajectory Image (Image Representation) Method
This research explores the application of gamification in teaching and learning numeracy,
incorporating the lexical method and Trajectory Image. With the introduction of the" …
incorporating the lexical method and Trajectory Image. With the introduction of the" …
Exploring Metaphors And High-Order Thinking Skills In Student's Writing: A Systematic Literature Review With Cultural Diversity Considerations
The purpose of this study is to investigate metaphors and high-order thinking skills in writing,
drawing from previous research and employing a Systematic Literature Review (SLR) …
drawing from previous research and employing a Systematic Literature Review (SLR) …