Cheating and detection method in massively multiplayer online role-playing game: systematic literature review

ML Han, BI Kwak, HK Kim - IEEE Access, 2022 - ieeexplore.ieee.org
Recently, despite massively multiplayer online role-playing game (MMORPG) based on the
PC implementation environment in mobile games, related fraudulent and illegal activities …

Anomaly detection based on convex analysis: A survey

T Wang, M Cai, X Ouyang, Z Cao, T Cai, X Tan… - Frontiers in …, 2022 - frontiersin.org
As a crucial technique for identifying irregular samples or outlier patterns, anomaly detection
has broad applications in many fields. Convex analysis (CA) is one of the fundamental …

Profiling and Identifying Smurfs or Boosters on Dota 2 Using K-Means and IQR

YJ Ding, WS Yap, KC Khor - IEEE Transactions on Games, 2023 - ieeexplore.ieee.org
Dota 2 is one popular multiplayer online battle arena game, and it holds the grandest e-
sports tournament in the world—The International. However, smurfs and boosters are …

Draftrec: personalized draft recommendation for winning in multi-player online battle arena games

H Lee, D Hwang, H Kim, B Lee, J Choo - Proceedings of the ACM Web …, 2022 - dl.acm.org
This paper presents a personalized character recommendation system for Multiplayer
Online Battle Arena (MOBA) games which are considered as one of the most popular online …

DOTA 2 match prediction through deep learning team fight models

CH Ke, H Deng, C Xu, J Li, X Gu… - … IEEE Conference on …, 2022 - ieeexplore.ieee.org
Esports are complex computer games that are played competitively. DOTA 2 is one of the
most popular esports titles worldwide. Commentators, audiences, and players face …

Anomaly detection in player performances in multiplayer online battle arena games

X Qian, R Sifa, X Liu, S Ganguly… - Proceedings of the …, 2022 - dl.acm.org
Esports are digital video games that are played professionally. In recent years there has
been a growing need to improve the broadcast experience by incorporating real-time data …

A Feature Comparison Study of Live Companion Tools for Esports Games

L Wang, C Dormann, G Wallner - … of the 19th International Conference on …, 2024 - dl.acm.org
With the growth of competitive gaming and esports, training support tools that offer feedback
on players' performance to assist in skill development have witnessed increased demand …

Visual Summarisations for Computer-Assisted Live Color Casting and Direction in League of Legends

G Margetis, KC Apostolakis, S Ntoa, I Chatzakis… - … Conference on Human …, 2023 - Springer
Esports has become a juggernaut in mainstream entertainment. For broadcasting and
production stakeholders to establish a foothold in this exploding market, live-streaming …

Augmenting Combat Analysis through Encounter Classification and Visualization in Dota 2/Author Alban Pöppl, BSc

A Pöppl - 2023 - epub.jku.at
With esports' popularity constantly on the rise, more and more players strive to improve their
individual gameplay skills. Gameplay analytics and visualizations aid in this goal, providing …

[PDF][PDF] Dynamic difficulty adjustment for skill acquisition in games

SP DEMEDIUK - 2022 - researchrepository.rmit.edu.au
Serious games are games that are designed for a specific purpose other than pure
entertainment. These games often have a specific educational [9], or training [36] goal, and …