Adaptive digital game-based learning framework
A common teaching and learning methodology involves one that delivers knowledge to
learners within a classroom environment. With the enhancement of information technology …
learners within a classroom environment. With the enhancement of information technology …
The state of the art in game AI standardisation
B Yue, P de-Byl - Proceedings of the 2006 international conference on …, 2006 - dl.acm.org
The Artificial Intelligence Interface Standards Committee (AIISC) was formed in 2002 to
develop interface standards for AI middleware in the computer game industry. In this paper …
develop interface standards for AI middleware in the computer game industry. In this paper …
[PDF][PDF] Оценка и прогнозирование состояния здоровья человека в длительных космических полетах. Cовременное состояние и перспективы
РМ Баевский - Клиническая информатика и телемедицина, 2006 - kit-journal.com.ua
Резюме Статья посвящена новой научной концепции оценки и прогнозирования
функциональных состояний организма и результатам ее реализации при ис …
функциональных состояний организма и результатам ее реализации при ис …
The Interactive Digital Entertainment (IDE) unification framework: creating a taxonomy of IDE and lifestyle computing
In this paper, we create a taxonomy of interactive digital entertainment (IDE), which can be
used to guide future research in IDE and direct the design of interactive entertainment. We …
used to guide future research in IDE and direct the design of interactive entertainment. We …
Low Complexity Mode Decision for H. 264 Based on Macroblock Motion Classification
W Geng, W Lenan - 2009 Second International Symposium on …, 2009 - ieeexplore.ieee.org
The H. 264/AVC achieves higher compression efficiency than previous video coding
standards. However, the full RD cost calculations for all intra-prediction modes and …
standards. However, the full RD cost calculations for all intra-prediction modes and …
[PDF][PDF] Entertainment technology and human behaviour: literature study
GWM Rauterberg - 2004 - research.tue.nl
Meta review [MR]: a meta-review is based on literature studies, literature review (s) and at
least one meta-analysis. Meta analysis [MA]: a meta-analysis study is based on a structured …
least one meta-analysis. Meta analysis [MA]: a meta-analysis study is based on a structured …
[PDF][PDF] Поредицата „Автореферати на дисертации на Института по информационни и комуникационни технологии при Българската академия на
Г Агре, Р Георгиева, Д Борисова - 2012 - iict.bas.bg
The desire for an integrated information system serving the needs of the biodiversity
community dates at least as far back as 1985 when the Taxonomy Database Working Group …
community dates at least as far back as 1985 when the Taxonomy Database Working Group …
Gaming: A Helpful Approach for City Planning
N Baba - 2006 SICE-ICASE International Joint Conference, 2006 - ieeexplore.ieee.org
Gaming has been regarded by many people as a new and promising tool to deal with
complex problems in which human decisions have far-reaching effects on others. In this …
complex problems in which human decisions have far-reaching effects on others. In this …
[引用][C] Heart rate variability in gaming—methods and preliminary results
IE Malmros - Karolinska Institute, Department of …