Virtual reality environments as a tool for teaching Engineering. Educational and Psychological issues

N Drakatos, E Tsompou, Z Karabatzaki… - TechHub …, 2023 - techhubresearch.com
Virtual reality is widely used in the sector and is getting cheaper for consumers every day.
Students want to be well-prepared for their professional careers while also anticipating …

Factors affecting the education of gifted children and the role of digital technologies

T Vouglanis, AM Driga - TechHub Journal, 2023 - techhubresearch.scurtucristian.ro
Gifted students have certain characteristics, clearly visible most of the time, which
differentiate them from the average of their classmates, since having different educational …

The use of ICT for the early detection of dyslexia in education

T Vouglanis, AM Driga - TechHub Journal, 2023 - techhubresearch.scurtucristian.ro
ICTs are tools that can support people with dyslexia especially during their education. ICT
can contribute to effectively deal with the deficits they present in order to improve their …

Special Education Teachers' Gifted Guidance and the role of Digital Technologies

L Paraskevi–Ioannna, S Agathi… - TechHub …, 2023 - techhubresearch.scurtucristian.ro
The empowerment of followers' personal vision and the quality of their work are both
significantly associated with leadership. Additionally, the respect that a group of followers …

The contribution of online gaming in Engineering education

N Drakatos, E Tsompou, Z Karabatzaki… - …, 2023 - eximiajournal.pluscommunication.eu
The motivational force that is attributed to games in general is primarily responsible for the
rise in popularity of games as educational tools. The study looks at the function that various …

Information and communication technologies-based interventions for children with autism spectrum conditions: a systematic review of randomized control trials from a …

I Scarcella, F Marino, C Failla, G Doria, P Chilà… - Frontiers in …, 2023 - frontiersin.org
Information and communication technologies (ICTs) have become more widely used in the
past years to help people with autism spectrum conditions (ASC). Serious games embedded …

Digital games & special education

I Chaidi, A Drigas - Technium Soc. Sci. J., 2022 - HeinOnline
Educators define three factors of interaction or as they refer to the 3 C's in education:
Children (children), Community (communication), and Computer (computers)[1]. Information …

E-module based problem solving in basic physics practicum for science process skills

D Darmaji, A Astalini, D Kurniawan, H Parasdila… - 2019 - learntechlib.org
This paper presents The research on e-modules is based on problem solving for science
process skills. E-modules are made with the stages of development, implementation, and …

Metamemory: Metacognitive strategies for improved memory operations and the role of VR and mobiles

A Drigas, E Mitsea, C Skianis - Behavioral Sciences, 2022 - mdpi.com
Memory is one of the most vital cognitive functions, affecting almost all aspects of human life.
Meta-memory is considered a special part of metacognition that enables humans to acquire …

[PDF][PDF] Coding with Block Programming Languages in Educational Robotics and Mobiles, Improve Problem Solving, Creativity & Critical Thinking Skills.

I Moraiti, A Fotoglou, A Drigas - International Journal of Interactive …, 2022 - researchgate.net
The purpose of the article is to highlight how students' computational thinking, which is a
critical thinking skill, can be developed through educational robotics and programming. It is …