E-learning in entrepreneurship education: A systematic literature review

J Lin, T Sekiguchi - … on Teaching, Assessment, and Learning for …, 2020 - ieeexplore.ieee.org
In this systematic literature review we take the first scientific attempt towards examining state-
of-the-art knowledge regarding e-learning and entrepreneurship education. We review 41 …

Exploring the influence of competition and collaboration on learning performance in digital game-based learning

DC Wang, YM Huang - Educational technology research and …, 2023 - Springer
Competition in digital game-based learning (DGBL) is tantamount to a double-edged sword,
because it not only improves students' learning performance, but may also cause them …

" What else can I do?" Examining the Impact of Community Data on Adaptation and Quality of Reflection in an Educational Game

E Kleinman, J Villareale, MN Shergadwala… - Proceedings of the …, 2023 - dl.acm.org
Adaptation, or ability and willingness to consider an alternative approach, is a critical
component of learning through reflection, especially in educational games, where there are …

[PDF][PDF] Serious games and game-based learning

C Schrader - Handbook of open, distance and digital education, 2023 - Springer
This chapter summarizes theory and empirical research concerned with the use of serious
games and game-based learning in educational contexts. Relevant characteristics and …

A mixed-methods study of cultural heritage learning through playing a serious game

N Kara - International Journal of Human–Computer Interaction, 2024 - Taylor & Francis
The main goal of this study was to investigate the impact of a serious game on university
students' learning about cultural heritage content and to reveal the factors affecting their …

Effects of task structure and attribution target on responsibility attributions in human–robot interaction

X Lei, PLP Rau - International Journal of Human-Computer Studies, 2023 - Elsevier
Responsibility attribution refers to beliefs about the cause of an event or outcome. This study
investigates the effects of cooperation and competition on responsibility attributions after …

Developing future managers through business simulation gaming in the UK and Hong Kong: exploring the interplay between cognitive realism, decision-making and …

J Lean, R Newbery, J Moizer, M Haddoud… - Internet Research, 2023 - emerald.com
Purpose This paper investigates how individuals' decision-making approach and
perceptions of a game's cognitive realism affect the performance of virtual businesses in a …

The impact of goal assignment in a game‐based learning environment

JL Nietfeld, KF Hoffmann - Journal of Computer Assisted …, 2024 - Wiley Online Library
Background Goal setting has been established in the literature as a critical component of
self‐regulated learning and for effective problem‐solving. Yet, surprisingly little attention has …

Beyond cognition-adaptive technology for individualized learning

V Riemer, J Frommel, T Seufert - Frontiers in Psychology, 2024 - frontiersin.org
The accelerated technological progress promises to take the individuality of learning
processes more and more into account. For example, the increasing prevalence of artificial …

[图书][B] Designing Process-Oriented Computational Assistance to Support Self-Regulated Learning in Complex Games

EM Kleinman - 2023 - search.proquest.com
Complex games, those with multiple correct strategies and unpredictable outcomes, are
seeing increased popularity and integration into high-impact domains such as health …