Gamified crowdsourcing: Conceptualization, literature review, and future agenda

B Morschheuser, J Hamari, J Koivisto… - International Journal of …, 2017 - Elsevier
Two parallel phenomena are gaining attention in human–computer interaction research:
gamification and crowdsourcing. Because crowdsourcing's success depends on a mass of …

[PDF][PDF] Gamification of higher education by the example of computer games course

M Sillaots - The Seventh International Conference on Mobile …, 2015 - personales.upv.es
Use of game elements in course design is one example of gamification. The course of
Computer Games was selected as a basis for gamification because game-like approach can …

[PDF][PDF] The gamification of crowdsourcing systems: Empirical investigations and design

B Morschheuser - 2017 - d-nb.info
Recent developments in modern information and communication technologies have
spawned two rising phenomena, gamification and crowdsourcing, which are increasingly …

Supporting practitioners in the gamification of MOOCs through reward-based strategies

A Ortega Arranz - 2021 - uvadoc.uva.es
Los MOOC (cursos masivos y abiertos en línea) han surgido como complemento o
alternativa a otras formas de enseñanza y aprendizaje más tradicionales (p. ej., las clases …

Virtual information assistants on mobile app to serve visitors at Helsinki Central Library Oodi

E Hammais, H Ketamo, A Koivisto - 2017 - library.ifla.org
A big challenge for library visitors has always been the great amount of information and how
to find new interesting and available content quickly and easily. From libraries' point of view …

Learning from mistakes: A quiz to drill climate experts

B ODonnell, P Jouy - European Conference on Games Based …, 2015 - search.proquest.com
In the context of the Prometeruse project, we are developing a serious game to complement
the courses on environmental sustainability that we are delivering in secondary schools …

System Design Requirements for Formal Education Based on COTS Entertainment Computer Games

T Westin, G Lange, M Wiklund… - … on Games Based …, 2015 - search.proquest.com
Computer games can be designed as tools for school, but formal education can also be
game-oriented based on dialogue enabling the use of commercial-off-the-shelf (COTS) …