The state of the art of spatial interfaces for 3D visualization
We survey the state of the art of spatial interfaces for 3D visualization. Interaction techniques
are crucial to data visualization processes and the visualization research community has …
are crucial to data visualization processes and the visualization research community has …
User performance in relation to 3D input device design
S Zhai - ACM Siggraph Computer Graphics, 1998 - dl.acm.org
Based mainly on a series of studies the author conducted at the University of Toronto, this
article reviews the usability of various six degrees of freedom (6 DOF) input devices for 3D …
article reviews the usability of various six degrees of freedom (6 DOF) input devices for 3D …
Collaborative work in augmented reality: A survey
In Augmented Reality (AR), users perceive virtual content anchored in the real world. It is
used in medicine, education, games, navigation, maintenance, product design, and …
used in medicine, education, games, navigation, maintenance, product design, and …
Evaluating display fidelity and interaction fidelity in a virtual reality game
RP McMahan, DA Bowman… - IEEE transactions on …, 2012 - ieeexplore.ieee.org
In recent years, consumers have witnessed a technological revolution that has delivered
more-realistic experiences in their own homes through high-definition, stereoscopic …
more-realistic experiences in their own homes through high-definition, stereoscopic …
[图书][B] Hand tracking, finger identification, and chordic manipulation on a multi-touch surface
W Westerman - 1999 - Citeseer
Dr. Neal Gallagher, for inviting me to Delaware, ensuring my research in the Electrical
Engineering Department and other parts of campus was always fully supported, offering …
Engineering Department and other parts of campus was always fully supported, offering …
uWave: Accelerometer-based personalized gesture recognition and its applications
J Liu, L Zhong, J Wickramasuriya… - Pervasive and Mobile …, 2009 - Elsevier
The proliferation of accelerometers on consumer electronics has brought an opportunity for
interaction based on gestures. We present uWave, an efficient recognition algorithm for such …
interaction based on gestures. We present uWave, an efficient recognition algorithm for such …
Evaluating the efficiency of physical visualizations
Data sculptures are an increasingly popular form of physical visualization whose purposes
are essentially artistic, communicative or educational. But can physical visualizations help …
are essentially artistic, communicative or educational. But can physical visualizations help …
Egocentric object manipulation in virtual environments: empirical evaluation of interaction techniques
I Poupyrev, T Ichikawa, S Weghorst… - Computer graphics …, 1998 - Wiley Online Library
The acceptance of virtual environment (VE) technology requires scrupulous optimization of
the most basic interactions in order to maximize user performance and provide efficient and …
the most basic interactions in order to maximize user performance and provide efficient and …
The design and use of simplepower: a cycle-accurate energy estimation tool
W Ye, N Vijaykrishnan, M Kandemir… - Proceedings of the 37th …, 2000 - dl.acm.org
In this paper, we presen t the design and use of a comprehensiv e framework, SimplePower,
for ev aluating the effect of high-level algorithmic, architectural, and compilation trade-offs on …
for ev aluating the effect of high-level algorithmic, architectural, and compilation trade-offs on …
Mouse, tactile, and tangible input for 3D manipulation
L Besançon, P Issartel, M Ammi… - Proceedings of the 2017 …, 2017 - dl.acm.org
We evaluate the performance and usability of mouse-based, touch-based, and tangible
interaction for manipulating objects in a 3D virtual environment. This comparison is a step …
interaction for manipulating objects in a 3D virtual environment. This comparison is a step …