Kinect Sensor Based Single Person Hand Gesture Recognition for Man–Machine Interaction

B Ganguly, P Vishwakarma, S Biswas… - … in Communication Circuits …, 2020 - Springer
The advancement of cameras and sensors has made a skyline for man–machine interaction
(MMI). This paper aims to present an improved man–machine interaction by single person …

Azure Kinect calibration and parameter recommendation in different scenarios

F Wei, G Xu, Q Wu, J Kuang, P Tian… - IEEE Sensors …, 2022 - ieeexplore.ieee.org
The series of Kinect, which has the third-generation device now, is a low-cost scene
information collection sensor to capture the color information and depth information from the …

Clustering and Identification of key body extremities through topological analysis of multi-sensors 3D data

N Mohsin, S Payandeh - The Visual Computer, 2022 - Springer
This paper presents a framework of a marker-less human pose recognition system by
identifying key body extremity parts through a network of calibrated low-cost depth sensors …

Localization and identification of body extremities based on data from multiple depth sensors

N Mohsin, S Payandeh - 2017 IEEE International Conference …, 2017 - ieeexplore.ieee.org
This paper explores the novel use of multiple depth sensors to overcome occlusions and
improve localization and tracking of body extremities. The usage of data from only depth …

A Real-Time Acquisition Method Development for the Wrist Movements Rehabilitation

A Acri, G Baiamonte, G Laudani, SM Oliveri… - … Conference of the Italian …, 2023 - Springer
Current technological developments in the field of sensor capture and additive
manufacturing (AM) from computer models have led to innovative solutions for a 3D …

Development of a Real Time Vision-Based Hand Gesture Recognition System for Human-Computer Interaction

A Das, K Maitra, S Roy, B Ganguly… - 2023 IEEE 3rd …, 2023 - ieeexplore.ieee.org
Speech impairment, a debility that affects an individual's capacity to communicate via talking
and hearing. Therefore, sign language is essential for facilitating communication with …

[PDF][PDF] Gesture based Virtual Reality Implementation for Car Racing Game employing an Improved Neural Network

B Ganguly, P Vishwakarma, S Biswas - International Journal of …, 2019 - academia.edu
This paper explores the formation of a smart human-computer interfacing system for
computer gaming using Microsoft's Kinect sensor. Gesture based monitoring is chosen as …

Implementation of gesture driven virtual reality for car racing game using back propagation neural network

S Saha, R Lahiri, A Konar, AL Ralescu… - … Symposium Series on …, 2017 - ieeexplore.ieee.org
This paper explores the development an intelligent human-computer communicative
interface for a computer gaming appliance Gesture tracking is selected as the most suitable …

Neuro-fuzzy model with subtractive clustering optimization for arm gesture recognition by angular representation of kinect data

A Ahmed, CK Loo, T Obo - … , Electronics and Vision & 2017 7th …, 2017 - ieeexplore.ieee.org
This paper presents a simple and robust framework based on Neuro-Fuzzy System (NFS) for
identification of human arm gestures using skeletal data from Kinect sensor. The proposed …

Dual-hand gesture controlled quadcopter robot

D Zhang, C Li, Y Zhang - 2017 36th Chinese Control …, 2017 - ieeexplore.ieee.org
The quadcopter aircraft has been widely used in many fields today. However, the
complicated and professional operation of the quadcopter still needs to be qualified by …