[HTML][HTML] Ratings are overrated!
GN Yannakakis, HP Martínez - Frontiers in ICT, 2015 - frontiersin.org
Are ratings of any use in human–computer interaction and user studies at large? If ratings
are of limited use, is there a better alternative for quantitative subjective assessment …
are of limited use, is there a better alternative for quantitative subjective assessment …
Evaluation of docking task performance using mid-air interaction techniques
Mid-air interaction has the potential to manipulate objects in 3D with more natural input
mappings. We compared the performance attainable using various mid-air interaction …
mappings. We compared the performance attainable using various mid-air interaction …
[PDF][PDF] E-learning management system based on reality technology with AI
K Hirankerd, N Kittisunthonphisarn - International Journal of Information and …, 2020 - ijiet.org
In the present time, the skill training for work is important to the industry and education.
Practicing various skills are necessary to use technology to apply for many reasons: Safety …
Practicing various skills are necessary to use technology to apply for many reasons: Safety …
Designed emotions: challenges and potential methodologies for improving multisensory cues to enhance user engagement in immersive systems
In this article, we report on challenges and potential methodologies to support the design
and validation of multisensory techniques. Such techniques can be used for enhancing …
and validation of multisensory techniques. Such techniques can be used for enhancing …
Depth conflict reduction for stereo vr video interfaces
Applications for viewing and editing 360° video often render user interface (UI) elements on
top of the video. For stereoscopic video, in which the perceived depth varies over the image …
top of the video. For stereoscopic video, in which the perceived depth varies over the image …
[图书][B] Spatial Mapping in virtuellen Umgebungen: Relevanz räumlicher Informationen für die User Experience und Aufgabenleistung
D Pietschmann - 2014 - books.google.com
Mithilfe zahlreicher Studien aus Virtual Reality, 3D-Kino und Computerspielen analysiert
Daniel Pietschmann zentrale Implikationen für die Kombination realitätsnaher …
Daniel Pietschmann zentrale Implikationen für die Kombination realitätsnaher …
Enhancing user engagement in immersive games through multisensory cues
In this article, we report on a user study investigating the effects of multisensory cues on
triggering the emotional response in immersive games. Yet, isolating the effect of a specific …
triggering the emotional response in immersive games. Yet, isolating the effect of a specific …
Dynamically modifying virtual and augmented reality content to reduce depth conflict between user interface elements and video content
The present disclosure relates to systems, methods, and non-transitory computer readable
media for generating modified video content to reduce depth conflicts between user …
media for generating modified video content to reduce depth conflicts between user …
Exploring 3D user interface technologies for improving the gaming experience
A Kulshreshth, JJ LaViola Jr - Proceedings of the 33rd Annual ACM …, 2015 - dl.acm.org
We present the results of a comprehensive video game study which explores how the
gaming experience is effected when several 3D user interface technologies are used …
gaming experience is effected when several 3D user interface technologies are used …
User visual attention behavior analysis and experience improvement in virtual meeting
D Bohao, L Desheng - 2021 IEEE 7th International Conference …, 2021 - ieeexplore.ieee.org
With the development of virtual reality technology, the application of virtual scenes is
becoming more and more extensive. At present, when users perform tasks in virtual reality …
becoming more and more extensive. At present, when users perform tasks in virtual reality …