[HTML][HTML] Ratings are overrated!

GN Yannakakis, HP Martínez - Frontiers in ICT, 2015 - frontiersin.org
Are ratings of any use in human–computer interaction and user studies at large? If ratings
are of limited use, is there a better alternative for quantitative subjective assessment …

Evaluation of docking task performance using mid-air interaction techniques

V Vuibert, W Stuerzlinger, JR Cooperstock - Proceedings of the 3rd ACM …, 2015 - dl.acm.org
Mid-air interaction has the potential to manipulate objects in 3D with more natural input
mappings. We compared the performance attainable using various mid-air interaction …

[PDF][PDF] E-learning management system based on reality technology with AI

K Hirankerd, N Kittisunthonphisarn - International Journal of Information and …, 2020 - ijiet.org
In the present time, the skill training for work is important to the industry and education.
Practicing various skills are necessary to use technology to apply for many reasons: Safety …

Designed emotions: challenges and potential methodologies for improving multisensory cues to enhance user engagement in immersive systems

E Kruijff, A Marquardt, C Trepkowski, J Schild… - The Visual …, 2017 - Springer
In this article, we report on challenges and potential methodologies to support the design
and validation of multisensory techniques. Such techniques can be used for enhancing …

Depth conflict reduction for stereo vr video interfaces

C Nguyen, S DiVerdi, A Hertzmann, F Liu - Proceedings of the 2018 chi …, 2018 - dl.acm.org
Applications for viewing and editing 360° video often render user interface (UI) elements on
top of the video. For stereoscopic video, in which the perceived depth varies over the image …

[图书][B] Spatial Mapping in virtuellen Umgebungen: Relevanz räumlicher Informationen für die User Experience und Aufgabenleistung

D Pietschmann - 2014 - books.google.com
Mithilfe zahlreicher Studien aus Virtual Reality, 3D-Kino und Computerspielen analysiert
Daniel Pietschmann zentrale Implikationen für die Kombination realitätsnaher …

Enhancing user engagement in immersive games through multisensory cues

E Kruijff, A Marquardt, C Trepkowski… - … on Games and …, 2015 - ieeexplore.ieee.org
In this article, we report on a user study investigating the effects of multisensory cues on
triggering the emotional response in immersive games. Yet, isolating the effect of a specific …

Dynamically modifying virtual and augmented reality content to reduce depth conflict between user interface elements and video content

S DiVerdi, C Nguyen, A Hertzmann, F Liu - US Patent 10,957,063, 2021 - Google Patents
The present disclosure relates to systems, methods, and non-transitory computer readable
media for generating modified video content to reduce depth conflicts between user …

Exploring 3D user interface technologies for improving the gaming experience

A Kulshreshth, JJ LaViola Jr - Proceedings of the 33rd Annual ACM …, 2015 - dl.acm.org
We present the results of a comprehensive video game study which explores how the
gaming experience is effected when several 3D user interface technologies are used …

User visual attention behavior analysis and experience improvement in virtual meeting

D Bohao, L Desheng - 2021 IEEE 7th International Conference …, 2021 - ieeexplore.ieee.org
With the development of virtual reality technology, the application of virtual scenes is
becoming more and more extensive. At present, when users perform tasks in virtual reality …