Human-computer interaction: An empirical research perspective

IS MacKenzie - 2024 - books.google.com
Human-Computer Interaction: An Empirical Research Perspective is the definitive guide to
empirical research in HCI. The book begins with foundational topics including an historical …

[图书][B] Human factors methods: a practical guide for engineering and design

NA Stanton, PM Salmon, LA Rafferty, GH Walker… - 2017 - taylorfrancis.com
This second edition of Human Factors Methods: A Practical Guide for Engineering and
Design now presents 107 design and evaluation methods as well as numerous refinements …

Embedded interaction: Interacting with the internet of things

M Kranz, P Holleis, A Schmidt - IEEE internet computing, 2009 - ieeexplore.ieee.org
The Internet of Things assumes that objects have digital functionality and can be identified
and tracked automatically. The main goal of embedded interaction is to look at new …

Scroll, tilt or move it: using mobile phones to continuously control pointers on large public displays

S Boring, M Jurmu, A Butz - Proceedings of the 21st Annual Conference …, 2009 - dl.acm.org
Large and public displays mostly provide little interactivity due to technical constraints,
making it difficult for people to capture interesting information or to influence the screen's …

Eye-gaze interaction for mobile phones

H Drewes, A De Luca, A Schmidt - … of the 4th international conference on …, 2007 - dl.acm.org
In this paper, we discuss the use of eye-gaze tracking technology for mobile phones. In
particular we investigate how gaze interaction can be used to control applications on …

Eye gaze tracking for human computer interaction

H Drewes - 2010 - edoc.ub.uni-muenchen.de
With a growing number of computer devices around us, and the increasing time we spend
for interacting with such devices, we are strongly interested in finding new interaction …

Touchscreen typing as optimal supervisory control

J Jokinen, A Acharya, M Uzair, X Jiang… - Proceedings of the 2021 …, 2021 - dl.acm.org
Traditionally, touchscreen typing has been studied in terms of motor performance. However,
recent research has exposed a decisive role of visual attention being shared between the …

A Systematic Review of Modifications and Validation Methods for the Extension of the Keystroke‐Level Model

S Al-Megren, J Khabti… - Advances in Human …, 2018 - Wiley Online Library
The keystroke‐level model (KLM) is the simplest model of the goals, operators, methods,
and selection rules (GOMS) family. The KLM computes formative quantitative predictions of …

Touch-level model (TLM) evolving KLM-GOMS for touchscreen and mobile devices

AD Rice, JW Lartigue - Proceedings of the 2014 ACM Southeast regional …, 2014 - dl.acm.org
In the early days of personal computing, a model called" Goals, Operators, Methods, and
Selection Rules"(GOMS) provided a method with which to quantify user interaction with a …

Fingerstroke time estimates for touchscreen-based mobile gaming interaction

A Lee, K Song, HB Ryu, J Kim, G Kwon - Human movement science, 2015 - Elsevier
The growing popularity of gaming applications and ever-faster mobile carrier networks have
called attention to an intriguing issue that is closely related to command input performance …