Designing LinguaBytes: a tangible language learning system for non-or hardly speaking toddlers

BJ Hengeveld - 2011 - research.tue.nl
Technological advances are moving the field of industrial design towards intelligent
products, systems and services. Today we, designers, have the possibility to create …

Loose parts on the school playground: A playful approach to promoting health and wellbeing for children of all abilities

S Wyver, A Bundy, L Engelen… - … and wellbeing in …, 2017 - books.google.com
School playgrounds offer many opportunities for children to connect with others, improve
their conflict resolution skills, become physically active and use imaginative play …

[PDF][PDF] PLAYTHING WITH INTENT

AC Södergren - academia.edu
I have six brains inside my head that I think with. One brain at a time... I don't use my 1-year-
old brain that much. Mostly for saving nightmares. The 2-year-old brain is for boring things …

Design and Evaluation of a Wearable Assistive Technology for Children with ADHD

N Alromaih - 2021 - etheses.whiterose.ac.uk
Attention Deficit Hyperactivity Disorder (ADHD), one of the most common
neurodevelopmental disorders amongst children, is characterised by inattention and/or …

Play Imagined: Enabling Children Through Explorations into Creative Participatory Design Methods

J Gellis - 2009 - ecuad.arcabc.ca
This thesis essay and accompanying project explore the use of a generative toolkit designed
to involve children with disabilities in the design process. A generative toolkit includes an …

loose Parts on the sChool PlaygrounD

S Wyver, A Bundy, L Engelen… - … and Wellbeing in …, 2020 - books.google.com
The importance of risky outdoor play has been identified in a recent systematic review
(Brussoni et al., 2015). While this importance is recognised, opportunities are diminishing …

Sensopatic Games for the Early Childhood Sensory Integration Special Program

SJ Andajani, S Latifah - 3rd International Conference on …, 2019 - atlantis-press.com
The purpose of this study was to examine the validity and practicality product of specific
program of sensory integration through sensopatic games for early age children with total …