Gamification Marketing in Roblox Metaverse Tourism: A Case Study of Anytime Tour

A Witosurapot - 2024 28th International Computer Science and …, 2024 - ieeexplore.ieee.org
This paper investigates the effectiveness of gamification in Roblox-based Metaverse tourism
through a case study of Anytime Tour. The study evaluates how gamified virtual tours …

Augmented Reality, A Tool For Empowering Villages And Showcasing Local Potential

ID Perwitasari, J Hendrawan… - PROSIDING …, 2024 - proceeding.dharmawangsa.ac.id
Augmented Reality (AR) is emerging as a transformative technology with the potential to
drive development across various sectors, including education, tourism, and local business …