MAthE the game: A serious game for education and training in news verification
During the last years, there has been a growing multidisciplinary interest in alternative
educational approaches, such as serious games, aiming at enhancing thinking skills and …
educational approaches, such as serious games, aiming at enhancing thinking skills and …
Celebrating 20 years of computer-based audio gaming
M Urbanek, F Güldenpfennig - … of the 14th International Audio Mostly …, 2019 - dl.acm.org
We look back on two decades of academic research on audio games. During this time, a
substantial amount of research has explored many facets of this special genre of computer …
substantial amount of research has explored many facets of this special genre of computer …
Taxonomy and definition of audio augmented reality (AAR): A grounded theory study
AR applications have mostly considered visual augmentations while excluding other
modalities. Recent developments in audio augmented reality (AAR) applications have been …
modalities. Recent developments in audio augmented reality (AAR) applications have been …
When the soundtrack is the game: From audio-games to gaming the music
A Kirke - Emotion in Video Game Soundtracking, 2018 - Springer
There has been an increasing popularity in audio-only games, particularly for mobile
devices. These are usually based on spoken-word, sound-effect scene setting, or …
devices. These are usually based on spoken-word, sound-effect scene setting, or …
Virtual Reality Audio Game for Entertainment and Sound Localization Training
LG Gilberto, FR Bermejo, FC Tommasini… - ACM Transactions on …, 2024 - dl.acm.org
Within the gaming and electronics industry, there is a continuous evolution of alternative
applications. Nevertheless, accessibility to video games remains a persistent hurdle for …
applications. Nevertheless, accessibility to video games remains a persistent hurdle for …
Bridging Audio and Augmented Reality towards a New Generation of Serious Audio-Only Games.
Educational practices are constantly adjusting to technological advances, in order to
improve their effectiveness in delivering knowledge and preparing students for the …
improve their effectiveness in delivering knowledge and preparing students for the …
Video games and audio description
C Mangiron, X Zhang - The Routledge handbook of audio …, 2022 - taylorfrancis.com
Video games have become one of the preferred leisure options for many and are also
increasingly being used beyond entertainment in areas such as education, training, health …
increasingly being used beyond entertainment in areas such as education, training, health …
Audio legends: Investigating sonic interaction in an augmented reality audio game
Augmented Reality Audio Games (ARAG) enrich the physical world with virtual sounds to
express their content and mechanics. Existing ARAG implementations have focused on …
express their content and mechanics. Existing ARAG implementations have focused on …
Unpacking the audio game experience: Lessons learned from game veterans
M Urbanek, F Güldenpfennig - Proceedings of the annual symposium on …, 2019 - dl.acm.org
People with or without visual impairments play and enjoy audio games. While this genre of
computer games has attracted a strong fan base and some attention in HCI, little research …
computer games has attracted a strong fan base and some attention in HCI, little research …
Accessible electronic games for blind children and young people
G Giannakopoulos, NA Tatlas… - British Journal of …, 2018 - Wiley Online Library
We present a suite of inclusive games designed to address the needs of people with
blindness or low vision. Particularly, through the employment of modern sonification …
blindness or low vision. Particularly, through the employment of modern sonification …