A literature review on the impact of games on learning English vocabulary to children
LL Jassim, H Dzakiria - International Journal of Language and literary …, 2019 - ijlls.org
Digital games play a significant role in the life of the new generation. Although there are
many criticisms, many studies focus on the importance of digital games in improving …
many criticisms, many studies focus on the importance of digital games in improving …
Digital games and their effects on children
F Aydemir - Adıyaman Üniversitesi Sosyal Bilimler Enstitüsü …, 2022 - dergipark.org.tr
Nowadays, alongside the development and widespread use of technology, the concept of
the" digital game" has emerged. With easier access to technology, the popularity of digital …
the" digital game" has emerged. With easier access to technology, the popularity of digital …
Pengembangan game edukasi berbasis android tentang domain teknologi pendidikan
UN Pratama, H Haryanto - Jurnal Inovasi Teknologi Pendidikan, 2017 - journal.uny.ac.id
Penelitian ini bertujuan untuk menghasilkan produk game Android berisi materi Domain TP
yang layak sebagai alternatif media belajar bagi mahasiswa prodi TP FIP UNY. Nilai …
yang layak sebagai alternatif media belajar bagi mahasiswa prodi TP FIP UNY. Nilai …
[PDF][PDF] Digital games, songs and flashcards and their effects on vocabulary knowledge of Iranian preschoolers
M Taghizadeh, S Vaezi, M Ravan - International Journal of English …, 2017 - eltsjournal.org
The study aimed to investigate (a) the effect of digital games, songs, and flashcards on
vocabulary knowledge of Iranian EFL preschool learners and (b) the young learners …
vocabulary knowledge of Iranian EFL preschool learners and (b) the young learners …
Facilitating Mathematical Argumentation by Gamification: A Gamified Mobile Collaborative Learning Approach for Math Courses
WC Lee, CL Lai - International Journal of Science and Mathematics …, 2024 - Springer
Collaborative mathematical argumentation plays an important role in mathematics
education. However, students often focus on the efficiency of solving problems and neglect …
education. However, students often focus on the efficiency of solving problems and neglect …
Physiological measurements on a gaming virtual reality headset using photoplethysmography: A preliminary attempt at incorporating physiological measurement with …
S Otsuka, K Kurosaki, M Ogawa - TENCON 2017-2017 IEEE …, 2017 - ieeexplore.ieee.org
Digital games or computer game playing can be considered as a psychological activity.
Many psychological studies have been undertaken and numerous hypotheses have been …
Many psychological studies have been undertaken and numerous hypotheses have been …
The Ability of Scratch Teaching in Programming Language—Taking Roguelike Mathematical Games as an Example
T Weng - 2022 - techniumscience.com
In recent years, Japan and Taiwan have begun to include programming education in the
elementary and secondary school curriculum as well as in universities so as to strengthen …
elementary and secondary school curriculum as well as in universities so as to strengthen …
Computer games and their impact on creativity of primary level students in Tehran
T Mokhtari, R Mohammadi… - Independent Journal of …, 2016 - dialnet.unirioja.es
Creativity is about being sensitive to dilemmas, losses, problems, and existing errors,
making propositions about and examining such issues, which finally leads to innovative …
making propositions about and examining such issues, which finally leads to innovative …
Dijital Oyun Okuryazarlığı Seviyesinin Belirlenmesine Yönelik Bir Araştırma: Çanakkale Örneği
M Erdoğan, İ Çakin - Medya ve Kültürel Çalışmalar Dergisi, 2024 - dergipark.org.tr
Günümüzde farklı donanım ve mecralardan, farklı türler ile bireylerin ilgisine sunulan dijital
oyunlara yönelik akademik çalışmalar gün geçtikçe artmaktadır. Bu çalışmaların bir …
oyunlara yönelik akademik çalışmalar gün geçtikçe artmaktadır. Bu çalışmaların bir …
The effects of digital games on student's learning experience: A review of literature
Today digital games have become an important part of" digital generation" who have grown
up playing computer and video games and increasingly an important part of our culture as a …
up playing computer and video games and increasingly an important part of our culture as a …