A literature review on the impact of games on learning English vocabulary to children

LL Jassim, H Dzakiria - International Journal of Language and literary …, 2019 - ijlls.org
Digital games play a significant role in the life of the new generation. Although there are
many criticisms, many studies focus on the importance of digital games in improving …

Digital games and their effects on children

F Aydemir - Adıyaman Üniversitesi Sosyal Bilimler Enstitüsü …, 2022 - dergipark.org.tr
Nowadays, alongside the development and widespread use of technology, the concept of
the" digital game" has emerged. With easier access to technology, the popularity of digital …

Pengembangan game edukasi berbasis android tentang domain teknologi pendidikan

UN Pratama, H Haryanto - Jurnal Inovasi Teknologi Pendidikan, 2017 - journal.uny.ac.id
Penelitian ini bertujuan untuk menghasilkan produk game Android berisi materi Domain TP
yang layak sebagai alternatif media belajar bagi mahasiswa prodi TP FIP UNY. Nilai …

[PDF][PDF] Digital games, songs and flashcards and their effects on vocabulary knowledge of Iranian preschoolers

M Taghizadeh, S Vaezi, M Ravan - International Journal of English …, 2017 - eltsjournal.org
The study aimed to investigate (a) the effect of digital games, songs, and flashcards on
vocabulary knowledge of Iranian EFL preschool learners and (b) the young learners …

Facilitating Mathematical Argumentation by Gamification: A Gamified Mobile Collaborative Learning Approach for Math Courses

WC Lee, CL Lai - International Journal of Science and Mathematics …, 2024 - Springer
Collaborative mathematical argumentation plays an important role in mathematics
education. However, students often focus on the efficiency of solving problems and neglect …

Physiological measurements on a gaming virtual reality headset using photoplethysmography: A preliminary attempt at incorporating physiological measurement with …

S Otsuka, K Kurosaki, M Ogawa - TENCON 2017-2017 IEEE …, 2017 - ieeexplore.ieee.org
Digital games or computer game playing can be considered as a psychological activity.
Many psychological studies have been undertaken and numerous hypotheses have been …

The Ability of Scratch Teaching in Programming Language—Taking Roguelike Mathematical Games as an Example

T Weng - 2022 - techniumscience.com
In recent years, Japan and Taiwan have begun to include programming education in the
elementary and secondary school curriculum as well as in universities so as to strengthen …

Computer games and their impact on creativity of primary level students in Tehran

T Mokhtari, R Mohammadi… - Independent Journal of …, 2016 - dialnet.unirioja.es
Creativity is about being sensitive to dilemmas, losses, problems, and existing errors,
making propositions about and examining such issues, which finally leads to innovative …

Dijital Oyun Okuryazarlığı Seviyesinin Belirlenmesine Yönelik Bir Araştırma: Çanakkale Örneği

M Erdoğan, İ Çakin - Medya ve Kültürel Çalışmalar Dergisi, 2024 - dergipark.org.tr
Günümüzde farklı donanım ve mecralardan, farklı türler ile bireylerin ilgisine sunulan dijital
oyunlara yönelik akademik çalışmalar gün geçtikçe artmaktadır. Bu çalışmaların bir …

The effects of digital games on student's learning experience: A review of literature

M Mahali, J Jamaluddin, N Mohd Din… - KONAKA Konferensi …, 2016 - ir.uitm.edu.my
Today digital games have become an important part of" digital generation" who have grown
up playing computer and video games and increasingly an important part of our culture as a …