What role can videogames play in the COVID-19 pandemic?

HR Marston, R Kowert - Emerald Open Research, 2023 - emerald.com
Video games are often thought of as trite activities for younger generations. However,
research in game studies over the last few decades have revealed that games can be …

What is a visual novel?

J Camingue, E Carstensdottir, EF Melcer - Proceedings of the ACM on …, 2021 - dl.acm.org
Visual Novel (VN) is a widely recognizable genre of narrative-focused games that has grown
in popularity over the past decade. Surprisingly, despite being so widely recognizable, there …

Designing a mobile serious game for raising awareness of diabetic children

AM Moosa, N Al-Maadeed, M Saleh… - IEEE …, 2020 - ieeexplore.ieee.org
Mobile serious games are very important tools for self-learning, training, and edutainment.
They can be used to improve the children's learning skills to grasp new concepts rapidly in …

Asymmetric VR Game Subgenres: Implications for Analysis and Design

M Dawes, K Rackliffe, AL Hughes… - Multimodal Technologies …, 2024 - mdpi.com
This paper identifies subgenres of asymmetric virtual reality (AVR) games and proposes the
AVR Game Genre (AVRGG) framework for developing AVR games. We examined 66 games …

[PDF][PDF] RELATION BETWEEN GENRE AND COLOR PALETTE IN MOBILE GAMES

ŞNUR TAHMAZ - 2023 - researchgate.net
RELATION BETWEEN GENRE AND COLOR PALETTE IN MOBILE GAMES ŞEYMA NUR
TAHMAZ JANUARY 2023 Page 1 RELATION BETWEEN GENRE AND COLOR PALETTE IN …

[PDF][PDF] Identities, Genre and Design in Game-Making

BH de Paula - Abstract Proceedings of DiGRA 2018 Conference: The …, 2018 - dl.digra.org
By revisiting Gilles Deleuze's Postscript of Society of Control and philosophy of Gilbert
Simondon, this paper tries to formulate a philosophical investigation and reflection between …