VRpursuits: Interaction in virtual reality using smooth pursuit eye movements

M Khamis, C Oechsner, F Alt, A Bulling - Proceedings of the 2018 …, 2018 - dl.acm.org
Gaze-based interaction using smooth pursuit eye movements (Pursuits) is attractive given
that it is intuitive and overcomes the Midas touch problem. At the same time, eye tracking is …

A design space for gaze interaction on head-mounted displays

T Hirzle, J Gugenheimer, F Geiselhart… - Proceedings of the …, 2019 - dl.acm.org
Augmented and virtual reality (AR/VR) has entered the mass market and, with it, will soon
eye tracking as a core technology for next generation head-mounted displays (HMDs). In …

Continuous authentication using eye movement response of implicit visual stimuli

Y Zhang, W Hu, W Xu, CT Chou, J Hu - … of the acm on interactive, mobile …, 2018 - dl.acm.org
Smart head-worn or head-mounted devices, including smart glasses and Virtual Reality
(VR) headsets, are gaining popularity. Online shopping and in-app purchase from such …

Hmd light: Sharing in-vr experience via head-mounted projector for asymmetric interaction

CH Wang, S Yong, HY Chen, YS Ye… - Proceedings of the 33rd …, 2020 - dl.acm.org
We present HMD Light, a proof-of-concept Head-Mounted Display (HMD) implementation
that reveals the Virtual Reality (VR) user's experience in the physical environment to …

Jogging-in-Place: Exploring Body-Steering Methods for Jogging in Virtual Environments

M Hedlund, A Lundström, C Bogdan… - Proceedings of the 22nd …, 2023 - dl.acm.org
Walk-in-Place is an established locomotion technique for walking in virtual environments, as
it incorporates body motion similar to regular walking. Although there is extensive research …

FaceWidgets: Exploring tangible interaction on face with head-mounted displays

WJ Tseng, LY Wang, L Chan - Proceedings of the 32nd Annual ACM …, 2019 - dl.acm.org
We present FaceWidgets, a device integrated with the backside of a head-mounted display
(HMD) that enables tangible interactions using physical controls. To allow for near range-to …

Pupil trajectory tracing from video-oculography with a new definition of pupil location

W Deng, J Huang, S Kong, Y Zhan, J Lv… - … Signal Processing and …, 2023 - Elsevier
Pupil localization is the critical technology of eye tracking, which plays a significant role in
many eye movement analysis applications, such as pupil trajectory tracing from video …

[PDF][PDF] Multimodal user interaction methods for virtual reality headsets

M Pallavi - 2020 - academia.edu
The onset of Virtual Reality (VR) has opened in its wake exciting potential for users and
developers alike. The rapid rise in popularity of low-end VR headsets such as Google …

Fracture Induced CNT-paper Composites for Wearable Sensors

J Zhang - 2019 - digital.lib.washington.edu
Wearable sensors have been widely applied in the fields of human-machine interface,
medical care, and disease diagnosis. Various types of wearable sensors with different …

Detached Walk-in-Place

M Hedlund - 2017 - diva-portal.org
Locomotion, the ability to walk freely in virtual environments, is a problem with no
standardized solution. Walk-in-Place is one strand of solutions in which the user's physical …