A separate reality: An update on place illusion and plausibility in virtual reality

M Slater, D Banakou, A Beacco, J Gallego… - Frontiers in virtual …, 2022 - frontiersin.org
We review the concept of presence in virtual reality, normally thought of as the sense of
“being there” in the virtual world. We argued in a 2009 paper that presence consists of two …

Presence and cybersickness in virtual reality are negatively related: a review

S Weech, S Kenny, M Barnett-Cowan - Frontiers in psychology, 2019 - frontiersin.org
In order to take advantage of the potential offered by the medium of virtual reality (VR), it will
be essential to develop an understanding of how to maximize the desirable experience of …

Is augmented reality technology an effective tool for e-commerce? An interactivity and vividness perspective

MYC Yim, SC Chu, PL Sauer - Journal of interactive …, 2017 - journals.sagepub.com
This study evaluates the effectiveness of augmented reality (AR) as an e-commerce tool
using two products—sunglasses and watches. Study 1 explores the effectiveness of AR by …

Enhancing our lives with immersive virtual reality

M Slater, MV Sanchez-Vives - Frontiers in Robotics and AI, 2016 - frontiersin.org
Virtual reality (VR) started about 50 years ago in a form we would recognize today [stereo
head-mounted display (HMD), head tracking, computer graphics generated images] …

A survey of presence and related concepts

R Skarbez, FP Brooks, Jr, MC Whitton - ACM computing surveys (CSUR), 2017 - dl.acm.org
The presence construct, most commonly defined as the sense of “being there,” has driven
research and development of virtual environments (VEs) for decades. Despite that, there is …

Immersion of virtual reality for rehabilitation-Review

T Rose, CS Nam, KB Chen - Applied ergonomics, 2018 - Elsevier
Virtual reality (VR) shows promise in the application of healthcare and because it presents
patients an immersive, often entertaining, approach to accomplish the goal of improvement …

Classroom management competency enhancement for student teachers using a fully immersive virtual classroom

C Seufert, S Oberdörfer, A Roth, S Grafe, JL Lugrin… - Computers & …, 2022 - Elsevier
The purpose of this study is to examine whether pre-service teachers studying classroom
management (CM) in a virtual reality (VR)-supported setting enhance their CM …

Gaming in virtual reality: What changes in terms of usability, emotional response and sense of presence compared to non-immersive video games?

F Pallavicini, A Pepe, ME Minissi - Simulation & Gaming, 2019 - journals.sagepub.com
Background. Virtual reality can provide innovative gaming experiences for present and
future game players. However, scientific knowledge is still limited about differences between …

How immersive is enough? A meta-analysis of the effect of immersive technology on user presence

JJ Cummings, JN Bailenson - Media psychology, 2016 - Taylor & Francis
The concept of presence, or “being there” is a frequently emphasized factor in immersive
mediated environments. It is often assumed that greater levels of immersive quality elicit …

Virtual reality (VR) in assessment and treatment of addictive disorders: a systematic review

T Segawa, T Baudry, A Bourla, JV Blanc… - Frontiers in …, 2020 - frontiersin.org
Background: Substance Use Disorder (SUD) and behavioral addictions are common and
require a multidisciplinary approach. New technologies like Virtual Reality could have the …