Eye tracking in virtual reality: a broad review of applications and challenges
Eye tracking is becoming increasingly available in head-mounted virtual reality displays with
various headsets with integrated eye trackers already commercially available. The …
various headsets with integrated eye trackers already commercially available. The …
Consumed endurance: a metric to quantify arm fatigue of mid-air interactions
JD Hincapié-Ramos, X Guo, P Moghadasian… - Proceedings of the …, 2014 - dl.acm.org
Mid-air interactions are prone to fatigue and lead to a feeling of heaviness in the upper
limbs, a condition casually termed as the gorilla-arm effect. Designers have often associated …
limbs, a condition casually termed as the gorilla-arm effect. Designers have often associated …
Hoov: Hand out-of-view tracking for proprioceptive interaction using inertial sensing
Current Virtual Reality systems are designed for interaction under visual control. Using built-
in cameras, headsets track the user's hands or hand-held controllers while they are inside …
in cameras, headsets track the user's hands or hand-held controllers while they are inside …
The effect of offset correction and cursor on mid-air pointing in real and virtual environments
Pointing at remote objects to direct others' attention is a fundamental human ability. Previous
work explored methods for remote pointing to select targets. Absolute pointing techniques …
work explored methods for remote pointing to select targets. Absolute pointing techniques …
Vulture: a mid-air word-gesture keyboard
A Markussen, MR Jakobsen, K Hornbæk - Proceedings of the SIGCHI …, 2014 - dl.acm.org
Word-gesture keyboards enable fast text entry by letting users draw the shape of a word on
the input surface. Such keyboards have been used extensively for touch devices, but not in …
the input surface. Such keyboards have been used extensively for touch devices, but not in …
Multifi: Multi fidelity interaction with displays on and around the body
Display devices on and around the body such as smartwatches, head-mounted displays or
tablets enable users to interact on the go. However, diverging input and output fidelities of …
tablets enable users to interact on the go. However, diverging input and output fidelities of …
A comparative analysis of 3d user interaction: How to move virtual objects in mixed reality
Using one's hands can be a natural and intuitive method for interacting with 3D objects in a
mixed reality environment. This study explores three hand-interaction techniques, including …
mixed reality environment. This study explores three hand-interaction techniques, including …
Ethereal planes: a design framework for 2D information space in 3D mixed reality environments
Information spaces are virtual workspaces that help us manage information by mapping it to
the physical environment. This widely influential concept has been interpreted in a variety of …
the physical environment. This widely influential concept has been interpreted in a variety of …
Eyes-free target acquisition in interaction space around the body for virtual reality
Eyes-free target acquisition is a basic and important human ability to interact with the
surrounding physical world, relying on the sense of space and proprioception. In this …
surrounding physical world, relying on the sense of space and proprioception. In this …
Supporting and exploiting spatial memory in user interfaces
Spatial memory is an important facet of human cognition–it allows users to learn the
locations of items over time and retrieve them with little effort. In human-computer interfaces …
locations of items over time and retrieve them with little effort. In human-computer interfaces …