Cross‐sectional and longitudinal epidemiological studies of I nternet gaming disorder: A systematic review of the literature

S Mihara, S Higuchi - Psychiatry and clinical neurosciences, 2017 - Wiley Online Library
Aim The diagnostic criteria of Internet gaming disorder (IGD) have been included in section
III of DSM‐5. This study aims to systematically review both cross‐sectional and longitudinal …

Definitions of risky and problematic cannabis use: a systematic review

C Casajuana, H Lopez-Pelayo, MM Balcells… - Substance Use & …, 2016 - Taylor & Francis
Although cannabis is widely used, it remains unclear which consumption patterns are more
likely to produce future consequences (risky/hazardous use) or current damage …

Computer gaming disorder and ADHD in young children—a population-based study

FW Paulus, J Sinzig, H Mayer, M Weber… - International Journal of …, 2018 - Springer
As new mass media has become a common activity already in nursery school, this study
aimed to analyze computer game playing, addiction, and ADHD in a representative …

[HTML][HTML] The roles of stress, non-digital hobbies, and gaming time in adolescent problematic game use: A focus on sex differences

K Park, M Son, H Chang, SK Lee - Computers in Human Behavior, 2024 - Elsevier
This study examined the relationships among stress, gaming time, and problematic game
use (PGU) in adolescents, evaluating whether non-digital hobbies (NDHs) may moderate …

[HTML][HTML] Prevalence of Internet gaming disorder and its association with psychiatric comorbidities among a sample of adults in three Arab countries

TA Almutairi, KS Almutairi, KM Ragab… - Middle East Current …, 2023 - Springer
As Internet gaming became publicly available over the past 25 years, Internet gaming
disorder emerged as a new diagnostic entity and became established in psychiatric …

Assessing the association between internet addiction disorder and health risk behaviors among adolescents and young adults: a systematic review and meta-analysis

J Wang, Q Hao, Y Tu, W Peng, Y Wang, H Li… - Frontiers in Public …, 2022 - frontiersin.org
Background Internet addiction disorder (IAD) is a global issue that has resulted in a slew of
physical and emotional consequences. Studies have indicated that health risk behaviors …

Little video-gaming in adolescents can be protective, but too much is associated with increased substance use

O Turel, A Bechara - Substance use & misuse, 2019 - Taylor & Francis
Background: Studies have demonstrated inconsistent results regarding the association
between video gaming time and substance use in teenagers. Understating intricacies of this …

The increased trend of non-drinking alcohol among adolescents: what role do internet activities have?

P Larm, J Raninen, C Åslund… - European journal of …, 2019 - academic.oup.com
Background Recently, an increased trend toward non-drinking among adolescents has
been observed in several countries. The aim of the present study is to evaluate a common …

Microaggressions, perceptions of campus climate, mental health, and alcohol use among first‐year college students of color

DR Samek, B Crumly, BA Akua… - Journal of Research …, 2024 - Wiley Online Library
Depressive and anxiety symptoms are increasingly common, and problematic alcohol use
remains prevalent in college. To expand on prior research on mostly white samples, we …

Emotional dysregulation in preschool age predicts later media use and gaming disorder symptoms in childhood

FW Paulus, K Hübler, F Mink, E Möhler - Frontiers in Psychiatry, 2021 - frontiersin.org
Background: The aim of this study was to evaluate the role of early Emotional Dysregulation
(ED) at preschool age as a risk factor or predictor of later media use behavior and Gaming …