Over my hand: Using a personalized hand in vr to improve object size estimation, body ownership, and presence
When estimating the distance or size of an object in the real world, we often use our own
body as a metric; this strategy is called body-based scaling. However, object size estimation …
body as a metric; this strategy is called body-based scaling. However, object size estimation …
Revisiting affordance perception in contemporary virtual reality
Virtual reality (VR) applications have rapidly gained renewed popularity and are extensively
employed for replicating real-life scenarios that may otherwise be impractical to recreate. All …
employed for replicating real-life scenarios that may otherwise be impractical to recreate. All …
Evaluating the accuracy of size perception on screen-based displays: Displayed objects appear smaller than real objects.
JK Stefanucci, SH Creem-Regehr… - Journal of …, 2015 - psycnet.apa.org
Accurate perception of the size of objects in computer-generated imagery is important for a
growing number of applications that rely on absolute scale, such as medical visualization …
growing number of applications that rely on absolute scale, such as medical visualization …
Can i squeeze through? effects of self-avatars and calibration in a person-plus-virtual-object system on perceived lateral passability in vr
A Bhargava, R Venkatakrishnan… - … on Visualization and …, 2023 - ieeexplore.ieee.org
With the popularity of Virtual Reality (VR) on the rise, creators from a variety of fields are
building increasingly complex experiences that allow users to express themselves more …
building increasingly complex experiences that allow users to express themselves more …
Did i hit the door? effects of self-avatars and calibration in a person-plus-virtual-object system on perceived frontal passability in vr
A Bhargava, R Venkatakrishnan… - … on Visualization and …, 2021 - ieeexplore.ieee.org
The availability of new and improved display, tracking and input devices for Virtual Reality
experiences has facilitated the use of partial and full body self-avatars in interaction with …
experiences has facilitated the use of partial and full body self-avatars in interaction with …
Comparative evaluation of viewing and self-representation on passability affordances to a realistic sliding doorway in real and immersive virtual environments
A Bhargava, H Solini, K Lucaites… - … IEEE Conference on …, 2020 - ieeexplore.ieee.org
As Virtual Reality (VR) devices become more accessible, a multitude of VR applications
engage users in highly immersive virtual environments that feature realistic graphics, real …
engage users in highly immersive virtual environments that feature realistic graphics, real …
Size perception bias and reach-to-grasp kinematics: An exploratory study on the virtual hand with a consumer immersive virtual-reality device
Y Itaguchi - Frontiers in Virtual Reality, 2021 - frontiersin.org
While studies have increasingly used virtual hands and objects in virtual environments to
investigate various processes of psychological phenomena, conflicting findings have been …
investigate various processes of psychological phenomena, conflicting findings have been …
Effect of display technology on perceived scale of space
Objective: Our goal was to evaluate the degree to which display technologies influence the
perception of size in an image. Background: Research suggests that factors such as whether …
perception of size in an image. Background: Research suggests that factors such as whether …
Smartphone display size can cause distortions in perceptual estimates of size
CA Sanchez, T Read, A Crawford - Applied Ergonomics, 2021 - Elsevier
Everyday we consume massive amounts of visual information on mobile devices like
smartphones. However, are there consequences for viewing information on these devices …
smartphones. However, are there consequences for viewing information on these devices …
Evaluating Transitive Perceptual Effects Between Virtual Entities in Outdoor Augmented Reality
Augmented reality (AR) head-mounted displays (HMDs) provide users with a view in which
digital content is blended spatially with the outside world. However, one critical issue faced …
digital content is blended spatially with the outside world. However, one critical issue faced …