A systematic review of SVVR in language education in terms of the ADDIE model

D Zou, MSY Jong, X Huang, G Cheng… - Interactive Learning …, 2023 - Taylor & Francis
Spherical video-based virtual reality (SVVR) is a form of virtual reality that employs 360-
degree videos to immerse learners in virtual environments. As SVVR can simulate realistic …

Finding language classes: Designing a digital language wizard with refugees and migrants

A Weibert, M Krüger, K Aal, SS Salehee… - Proceedings of the …, 2019 - dl.acm.org
For migrants and refugees, settling in a host country often proves hugely problematic. The
ability to communicate marks a significant step in the process of resettlement. The current …

[HTML][HTML] Location-and Physical-Activity-Based Application for Japanese Vocabulary Acquisition for Non-Japanese Speakers

N Tran, S Kajimura, Y Shibuya - Multimodal Technologies and Interaction, 2023 - mdpi.com
There are various mobile applications to support foreign-language learning. While providing
interactive designs and playful games to keep learners interested, these applications do not …

Real-world data for virtual reality experiences: Interpreting excavations

K Antlej, M Bykersma, M Mortimer… - 2018 3rd Digital …, 2018 - ieeexplore.ieee.org
Paleontological and archaeological excavations are usually relatively abstract to general
audiences, yet they contextualize heritage in the present much better than if the scientific …

Space Pace: Method for creating augmented reality tours based on 360 videos

T Nummenmaa, O Buruk, M Bujić, M Sjöblom… - … Conference on ArtsIT …, 2020 - Springer
In this paper, guidelines are presented for creating video-based guided tours that employ
360° video content and produce the feeling of augmented reality. The benefit of the …

Exploring globally inclusive online collaboration for Indian and Finnish schoolchildren

S Sharma, P Kallioniemi, J Hakulinen… - Proceedings of the 18th …, 2019 - dl.acm.org
We present our exploratory work on globally inclusive online collaboration for
schoolchildren in India and Finland, using CityCompass, an online virtual navigational …

MiniNihongo: Location Based Japanese Microlearning Application

N Tran, Y Shibuya - 2022 IEEE 4th Global Conference on Life …, 2022 - ieeexplore.ieee.org
Mobile language learning applications are changing the way we learn. However, users are
facing one problem: motivation. Self-learning via application is easy to pick up but also quick …

MiniNihongo: Location Based Japanese Minorlearning Application

N Tran, Y Shibuya - Proceedings of the the 8th International Virtual …, 2021 - dl.acm.org
Mobile language learning applications are changing the way we learn. However, users are
facing one problem: motivation. Self learning via application is easy to deceiving, so we …