Game‐based, gamified, and gamefully designed assessments for employee selection: Definitions, distinctions, design, and validation

RN Landers, DR Sanchez - International Journal of Selection …, 2022 - Wiley Online Library
Reflecting practitioner efforts to improve existing psychometric assessments, a new games‐
related class of assessments and assessment design approaches has emerged, and …

[HTML][HTML] Game-related assessments for personnel selection: A systematic review

PJ Ramos-Villagrasa, E Fernández-del-Río… - Frontiers in …, 2022 - frontiersin.org
Industrial development in recent decades has led to using information and communication
technologies (ICT) to support personnel selection processes. One of the most notable …

[HTML][HTML] Assessing electroencephalography as a stress indicator: a VR high-altitude scenario monitored through EEG and ECG

V Aspiotis, A Miltiadous, K Kalafatakis, KD Tzimourta… - Sensors, 2022 - mdpi.com
Over the last decade, virtual reality (VR) has become an increasingly accessible commodity.
Head-mounted display (HMD) immersive technologies allow researchers to simulate …

[HTML][HTML] Intelligence at play: Game-based assessment using a virtual-reality application

A Simons, I Wohlgenannt, S Zelt, M Weinmann… - Virtual Reality, 2023 - Springer
Several studies have shown that video games may indicate or even develop intellectual and
cognitive abilities. As intelligence is one of the most widely used predictors of job …

Simulating virtual organizations for research: a comparative empirical evaluation of text-based, video, and virtual reality video vignettes

APA van Zelderen, TC Masters-Waage… - Organizational …, 2024 - journals.sagepub.com
Due to recent technological developments, vignette studies that have traditionally been
done in text or video formats can now be done in immersive formats using virtual reality—but …

[PDF][PDF] Predictive Validity, Applicant Reactions, and Influence of Personal Characteristics of a Gamefully Designed Assessment

PJ Ramos-Villagrasa… - Revista de Psicología del …, 2023 - redalyc.org
The use of game-related assessments (GRAs) in personnel selection is increasing.
However, the type of GRA under investigation should be considered. This study focuses on …

[HTML][HTML] Analysis of cybersickness in virtual nursing simulation: a German longitudinal study

M Biniok, TA Forbrig, P Gellert, J Gräske - BMC nursing, 2024 - Springer
Background Innovative educational approaches such as simulation-based nursing
education using virtual reality (VR) technologies provide new opportunities for nursing …

Evaluating the Outcome of Collaborative VR Mind Mapping Sessions with Sentiment Analysis and Emotional Intelligence

D Kozachek, MA Yaqin, K Prasad, SM Wang - International Conference on …, 2023 - Springer
Collaborative brainstorming harbours various positive effects: Enhancement of creativity and
social skills, broader discussions and contributions, and instant feedback [,], while the …

[HTML][HTML] Feasibility of the virtual reality-based assessments in patients with panic disorder

BH Kim, JJ Kim, J Oh, SH Kim, C Han… - Frontiers in …, 2023 - frontiersin.org
Introduction Recurrences and diagnostic instability of panic disorder (PD) are common and
have a negative effect on its long-term course. Developing a novel assessment tool for …

Gamification in Online-Assessments–Wie Recrutainment die Personalauswahl verbessern kann

K Kupka, J Diercks, L Jansen - … und andere Innovationen in der Praxis, 2023 - Springer
In diesem Artikel wird das Feld der spielerischen Lösungen im Bereich der
Personalauswahl differenziert betrachtet, strukturiert und mit Beispielen veranschaulicht …