Digital engagement and academic functioning

L Hietajärvi, E Maksniemi… - European …, 2022 - econtent.hogrefe.com
Since the turn of the millennium, the digital revolution has opened a new layer of
opportunities for adolescents to participate, create and learn. Simultaneously there has been …

Cognitive control in adolescents and young adults with media multitasking experience: A three-level meta-analysis

F Kong, S Meng, H Deng, M Wang, X Sun - Educational Psychology …, 2023 - Springer
Media multitasking is an ever-increasing phenomenon whereby different forms of media are
used simultaneously. Numerous studies have shown that media multitasking is closely …

[HTML][HTML] Validation of the gaming skills questionnaire in adolescence: effects of gaming skills on cognitive and affective functioning

T Zioga, C Nega, P Roussos, P Kourtesis - European Journal of …, 2024 - mdpi.com
Given the widespread popularity of videogames, research attempted to assess their effects
on cognitive and affective abilities, especially in children and adolescents. Despite …

The comfort of adolescent patients and their parents with mobile sensing and digital phenotyping

M Orr, L MacLeod, A Bagnell, P McGrath… - Computers in Human …, 2023 - Elsevier
To integrate mobile sensing and digital phenotyping into youth mental health care, the
norms of comfort among adolescent patients and their parents with mobile sensing and …

The relationship between executive functions and naturalistic use of screen-based activities in children

RT Sinvani, D Darel, F Ektilat, L Segal… - Child …, 2023 - Taylor & Francis
Engagement in interactive game-playing and passive TV watching has become an integral
part of young children's routines. While there is a consensus regarding the harmful effect of …

The “Me” in Media Multitasking: The Role of Temperament, Media Use Motivations and Executive Functioning in Adolescent Media Multitasking

DA Rogobete, T Ionescu… - The Journal of Early …, 2024 - journals.sagepub.com
This study aimed to investigate the differential relationship between Temperament,
Executive Functioning (EF) and Media Use Motivations and the frequency of two kinds of …

[PDF][PDF] Advantages and Disadvantages of Using Devices During In-Person Courses. Case Study at a Public University in Romania

KA Aivaz, D Teodorescu - Studies in Business and Economics, 2023 - sciendo.com
Digital devices, including laptops, tablets and mobile phones, can provide quick and easy
access to a wide range of resources and information. They can be used to record lessons …

[HTML][HTML] Video Game Skills across Diverse Genres and Cognitive Functioning in Early Adulthood: Verbal and Visuospatial Short-Term and Working Memory, Hand …

T Zioga, A Ferentinos, E Konsolaki, C Nega… - Behavioral …, 2024 - mdpi.com
The cognitive and affective impacts of video games are subjects of ongoing debate, with
recent research recognizing their potential benefits. This study employs the Gaming Skill …

[HTML][HTML] Training in new forms of human-AI interaction improves complex working memory and switching skills of language professionals

AS Wallinheimo, SL Evans, E Davitti - Frontiers in Artificial Intelligence, 2023 - frontiersin.org
AI-related technologies used in the language industry, including automatic speech
recognition (ASR) and machine translation (MT), are designed to improve human efficiency …

The Effects of Videogame Skills Across Diverse Genres on Verbal and Visuospatial Short-Term and Working Memory, Hand-Eye Coordination, and Empathy in Early …

T Zioga, A Ferentinos, E Konsolaki, C Nega… - 2024 - preprints.org
The cognitive and affective impacts of video games are subjects of ongoing debate, with
recent research recognizing their potential benefits. This study employs the Gaming Skill …