Human motion generation: A survey
Human motion generation aims to generate natural human pose sequences and shows
immense potential for real-world applications. Substantial progress has been made recently …
immense potential for real-world applications. Substantial progress has been made recently …
Generating human motion from textual descriptions with discrete representations
In this work, we investigate a simple and must-known conditional generative framework
based on Vector Quantised-Variational AutoEncoder (VQ-VAE) and Generative Pre-trained …
based on Vector Quantised-Variational AutoEncoder (VQ-VAE) and Generative Pre-trained …
Executing your commands via motion diffusion in latent space
We study a challenging task, conditional human motion generation, which produces
plausible human motion sequences according to various conditional inputs, such as action …
plausible human motion sequences according to various conditional inputs, such as action …
TEMOS: Generating Diverse Human Motions from Textual Descriptions
We address the problem of generating diverse 3D human motions from textual descriptions.
This challenging task requires joint modeling of both modalities: understanding and …
This challenging task requires joint modeling of both modalities: understanding and …
Interdiff: Generating 3d human-object interactions with physics-informed diffusion
This paper addresses a novel task of anticipating 3D human-object interactions (HOIs). Most
existing research on HOI synthesis lacks comprehensive whole-body interactions with …
existing research on HOI synthesis lacks comprehensive whole-body interactions with …
Humor: 3d human motion model for robust pose estimation
We introduce HuMoR: a 3D Human Motion Model for Robust Estimation of temporal pose
and shape. Though substantial progress has been made in estimating 3D human motion …
and shape. Though substantial progress has been made in estimating 3D human motion …
Avatars grow legs: Generating smooth human motion from sparse tracking inputs with diffusion model
With the recent surge in popularity of AR/VR applications, realistic and accurate control of
3D full-body avatars has become a highly demanded feature. A particular challenge is that …
3D full-body avatars has become a highly demanded feature. A particular challenge is that …
Motionbert: A unified perspective on learning human motion representations
We present a unified perspective on tackling various human-centric video tasks by learning
human motion representations from large-scale and heterogeneous data resources …
human motion representations from large-scale and heterogeneous data resources …
AMASS: Archive of motion capture as surface shapes
Large datasets are the cornerstone of recent advances in computer vision using deep
learning. In contrast, existing human motion capture (mocap) datasets are small and the …
learning. In contrast, existing human motion capture (mocap) datasets are small and the …
Back to mlp: A simple baseline for human motion prediction
This paper tackles the problem of human motion prediction, consisting in forecasting future
body poses from historically observed sequences. State-of-the-art approaches provide good …
body poses from historically observed sequences. State-of-the-art approaches provide good …