Revisiting trends in augmented reality research: A review of the 2nd decade of ISMAR (2008–2017)

K Kim, M Billinghurst, G Bruder… - IEEE transactions on …, 2018 - ieeexplore.ieee.org
In 2008, Zhou et al. presented a survey paper summarizing the previous ten years of ISMAR
publications, which provided invaluable insights into the research challenges and trends …

A survey of augmented reality

M Billinghurst, A Clark, G Lee - Foundations and Trends® in …, 2015 - nowpublishers.com
This survey summarizes almost 50 years of research and development in the field of
Augmented Reality (AR). From early research in the1960's until widespread availability by …

Towards pervasive augmented reality: Context-awareness in augmented reality

J Grubert, T Langlotz, S Zollmann… - IEEE transactions on …, 2016 - ieeexplore.ieee.org
Augmented Reality is a technique that enables users to interact with their physical
environment through the overlay of digital information. While being researched for decades …

Roomalive: Magical experiences enabled by scalable, adaptive projector-camera units

B Jones, R Sodhi, M Murdock, R Mehra… - Proceedings of the 27th …, 2014 - dl.acm.org
RoomAlive is a proof-of-concept prototype that transforms any room into an immersive,
augmented entertainment experience. Our system enables new interactive projection …

[图书][B] Spatial augmented reality: merging real and virtual worlds

O Bimber, R Raskar - 2005 - books.google.com
Like virtual reality, augmented reality is becoming an emerging platform in new application
areas for museums, edutainment, home entertainment, research, industry, and the art …

IllumiRoom: peripheral projected illusions for interactive experiences

BR Jones, H Benko, E Ofek, AD Wilson - Proceedings of the SIGCHI …, 2013 - dl.acm.org
IllumiRoom is a proof-of-concept system that augments the area surrounding a television
with projected visualizations to enhance traditional gaming experiences. We investigate how …

Furhat: a back-projected human-like robot head for multiparty human-machine interaction

S Al Moubayed, J Beskow, G Skantze… - … Systems: COST 2102 …, 2012 - Springer
In this chapter, we first present a summary of findings from two previous studies on the
limitations of using flat displays with embodied conversational agents (ECAs) in the contexts …

Dynamic projection mapping onto deforming non-rigid surface using deformable dot cluster marker

G Narita, Y Watanabe… - IEEE transactions on …, 2016 - ieeexplore.ieee.org
Dynamic projection mapping for moving objects has attracted much attention in recent years.
However, conventional approaches have faced some issues, such as the target objects …

Hacking the nintendo wii remote

JC Lee - IEEE pervasive computing, 2008 - ieeexplore.ieee.org
Since its introduction, the Nintendo Wii remote has become one of the world's most
sophisticated and common input devices. Combining its impressive capability with a low …

Miragetable: freehand interaction on a projected augmented reality tabletop

H Benko, R Jota, A Wilson - Proceedings of the SIGCHI conference on …, 2012 - dl.acm.org
Instrumented with a single depth camera, a stereoscopic projector, and a curved screen,
MirageTable is an interactive system designed to merge real and virtual worlds into a single …