Visualization-based analysis of gameplay data–a review of literature

G Wallner, S Kriglstein - Entertainment Computing, 2013 - Elsevier
As video games are becoming more and more complex and are reaching a broader
audience, there is an increasing interest in procedures to analyze player behavior and the …

The consolidation of game software engineering: A systematic literature review of software engineering for industry-scale computer games

J Chueca, J Verón, J Font, F Pérez, C Cetina - Information and Software …, 2023 - Elsevier
Abstract Context: Game Software Engineering (GSE) is a branch of Software Engineering
(SE) that focuses on the development of video game applications. In past years, GSE has …

Miria: A mixed reality toolkit for the in-situ visualization and analysis of spatio-temporal interaction data

W Büschel, A Lehmann, R Dachselt - … of the 2021 CHI conference on …, 2021 - dl.acm.org
In this paper, we present MIRIA, a Mixed Reality Interaction Analysis toolkit designed to
support the in-situ visual analysis of user interaction in mixed reality and multi-display …

Correlation between heart rate, electrodermal activity and player experience in first-person shooter games

A Drachen, LE Nacke, G Yannakakis… - Proceedings of the 5th …, 2010 - dl.acm.org
Psychophysiological methods are becoming more popular in game research as covert and
reliable measures of affective player experience, emotions, and cognition. Since player …

Understanding and evaluating cooperative games

M Seif El-Nasr, B Aghabeigi, D Milam, M Erfani… - Proceedings of the …, 2010 - dl.acm.org
Cooperative design has been an integral part of many games. With the success of games
like Left4Dead, many game designers and producers are currently exploring the addition of …

Visualizing and understanding players' behavior in video games: discovering patterns and supporting aggregation and comparison

D Moura, MS El-Nasr, CD Shaw - ACM SIGGRAPH 2011 game papers, 2011 - dl.acm.org
As video games become more popular, there is an urge for procedures that can support the
analysis and understanding of players' behaviors within game environments. Such data …

[图书][B] Game data science

MS El-Nasr, THD Nguyen, A Canossa, A Drachen - 2021 - books.google.com
Game data science, defined as the practice of deriving insights from game data, has created
a revolution in the multibillion-dollar games industry-informing and enhancing production …

Motivational profiling of league of legends players

F Brühlmann, P Baumgartner, G Wallner… - Frontiers in …, 2020 - frontiersin.org
Player motivation is a key research area within games research, with the aim of
understanding how the motivation of players is related to their experience and behavior in …

What players want: information needs of players on post-game visualizations

G Wallner, M Van Wijland, R Bernhaupt… - Proceedings of the 2021 …, 2021 - dl.acm.org
With the rise of competitive online gaming and esports, players' ability to review, reflect
upon, and improve their in-game performance has become important. Post-play …

Aggregated visualization of playtesting data

G Wallner, N Halabi, P Mirza-Babaei - … of the 2019 CHI Conference on …, 2019 - dl.acm.org
Playtesting is a key component in the game development process aimed at improving the
quality of games through the collection of gameplay data and identification of design issues …