Self-determination theory in HCI games research: Current uses and open questions
Self-Determination Theory (SDT), a major psychological theory of human motivation, has
become increasingly popular in Human-Computer Interaction (HCI) research on games and …
become increasingly popular in Human-Computer Interaction (HCI) research on games and …
Location-aware adaptation of augmented reality narratives
The recent popularity of augmented reality (AR) devices has enabled players to participate
in interactive narratives through virtual events and characters populated in a real-world …
in interactive narratives through virtual events and characters populated in a real-world …
Narrativeplay: Interactive narrative understanding
In this paper, we introduce NarrativePlay, a novel system that allows users to role-play a
fictional character and interact with other characters in narratives such as novels in an …
fictional character and interact with other characters in narratives such as novels in an …
[图书][B] How Pac-Man Eats
N Wardrip-Fruin - 2020 - books.google.com
How the tools and concepts for making games are connected to what games can and do
mean; with examples ranging from Papers, Please to Dys4ia. In How Pac-Man Eats, Noah …
mean; with examples ranging from Papers, Please to Dys4ia. In How Pac-Man Eats, Noah …
Extracting design guidelines for augmented reality serious games for children
Augmented Reality serious games have become an emerging solution to positively
influence the learning experience for children born in the digital age. However, systematic …
influence the learning experience for children born in the digital age. However, systematic …
Agency informing techniques: Communicating player agency in interactive narratives
T Day, J Zhu - Proceedings of the 12th International Conference on …, 2017 - dl.acm.org
Within interactive narrative research, agency is largely considered in terms of a player's
autonomy in a game, defined as theoretical agency. Rather than in terms of whether or not …
autonomy in a game, defined as theoretical agency. Rather than in terms of whether or not …
Personalized gaming for motivating social and behavioral science participation
C Harteveld, SC Sutherland - Proceedings of the 2017 ACM workshop …, 2017 - dl.acm.org
Game-like environments are increasingly used for conducting research due to the
affordances that such environments offer. However, the problem remains that such …
affordances that such environments offer. However, the problem remains that such …
Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms
Self-determination theory (SDT), a psychological theory of human motivation, is a prominent
paradigm in human-computer interaction (HCI) research on games. However, our prior …
paradigm in human-computer interaction (HCI) research on games. However, our prior …
Introducing gamettes: A playful approach for capturing decision-making for informing behavioral models
Agent-based simulations are widely used for modeling human behavior in various contexts.
However, such simulations may oversimplify human decision-making. We propose the use …
However, such simulations may oversimplify human decision-making. We propose the use …
Perceptual experience management
J Robertson, RM Young - IEEE Transactions on Games, 2018 - ieeexplore.ieee.org
In automatically generated interactive narratives (INs) with strong story structure, there is
often a tension between player choice and author constraints. This tension arises when the …
often a tension between player choice and author constraints. This tension arises when the …