Artificial intelligence for emulating human playstyles

C Somers, J Rupert - US Patent 10,839,215, 2020 - Google Patents
An artificially intelligent entity can emulate human behavior in video games. An AI model can
be made by receiving gameplay logs of a video gameplay session, generating, based on the …

Virtual character generation from image or video data

J Kolen, HH Chaput, N Aghdaie, KAU Zaman… - US Patent …, 2021 - Google Patents
Systems and methods for generating a customized virtual character are disclosed. A system
may obtain video data or other media depicting a real person, and then may provide the …

Virtual animal character generation from image or video data

I Borovikov, M Sardari, HH Chaput, N Aghdaie… - US Patent …, 2022 - Google Patents
Systems and methods for generating a customized virtual animal character are disclosed. A
system may obtain video data or other media depicting a real animal, and then may provide …

Dynamic difficulty adjustment

N Aghdaie, J Kolen, MM Mattar, M Sardari… - US Patent …, 2020 - Google Patents
Embodiments of systems presented herein may perform automatic granular difficulty
adjustment. In some embodiments, the difficulty adjustment is undetectable by a user …

Realtime dynamic modification and optimization of gameplay parameters within a video game application

N Aghdaie, J Kolen, MM Mattar, M Sardari… - US Patent …, 2022 - Google Patents
Embodiments presented herein include systems and methods for performing dynamic
difficulty adjustment. Further, embodiments disclosed herein perform dynamic difficulty …

Customized models for imitating player gameplay in a video game

C Somers, J Rupert, I Borovikov, A Beirami… - US Patent …, 2021 - Google Patents
Systems and methods are disclosed for training a machine learning model to control an in-
game character or other entity in a video game in a manner that aims to imitate how a …

Using telemetry data in a distributed computing environment to address complex problems

E Pasternack, DT Dutilly, K Lambert… - US Patent App. 15 …, 2018 - Google Patents
The disclosed technology concerns methods, apparatus, and systems for using telemetry
data from a large number of remote computing devices to address complex problems …

Distributed training for machine learning of AI controlled virtual entities on video game clients

C Somers, J Rupert, I Borovikov, A Beirami… - US Patent …, 2021 - Google Patents
Abstract System and methods for utilizing a video game console to monitor the player's
video game, detect when a particular gameplay situation occurs during the player's video …

Dynamic difficulty adjustment

N Aghdaie, J Kolen, MM Mattar, M Sardari… - US Patent …, 2022 - Google Patents
Embodiments of systems presented herein may perform automatic granular difficulty
adjustment. In some embodiments, the difficulty adjustment is undetectable by a user …

Systems and methods for automatically measuring a video game difficulty

N Aghdaie, J Kolen, MM Mattar, M Sardari… - US Patent …, 2022 - Google Patents
Embodiments of the systems and methods described herein can automatically measure the
difficulty metrics associated with various aspects of a video game using an artificial …