A usability study of low-cost wireless brain-computer interface for cursor control using online linear model

R Abiri, S Borhani, J Kilmarx… - IEEE transactions on …, 2020 - ieeexplore.ieee.org
Computer cursor control using electroencephalogram (EEG) signals is a common and well-
studied brain-computer interface (BCI). The emphasis of the literature has been primarily on …

Decoding attentional state to faces and scenes using EEG brainwaves

R Abiri, S Borhani, Y Jiang, X Zhao - Complexity, 2019 - Wiley Online Library
Attention is the ability to facilitate processing perceptually salient information while blocking
the irrelevant information to an ongoing task. For example, visual attention is a complex …

Optimizing prediction model for a noninvasive brain–computer interface platform using channel selection, classification, and regression

S Borhani, J Kilmarx, D Saffo, L Ng… - IEEE journal of …, 2019 - ieeexplore.ieee.org
A brain-computer interface (BCI) platform can be utilized by a user to control an external
device without making any overt movements. An EEG-based computer cursor control task is …

Evaluating the Feasibility of Visual Imagery for an EEG-Based Brain-Computer Interface

J Kilmarx, I Tashev, JR Millán, J Sulzer… - … on Neural Systems …, 2024 - ieeexplore.ieee.org
Visual imagery, or the mental simulation of visual information from memory, could serve as
an effective control paradigm for a brain-computer interface (BCI) due to its ability to directly …

Playing a P300-based BCI VR game leads to changes in cognitive functions of healthy adults

M Bulat, A Karpman, A Samokhina, A Panov - BioRxiv, 2020 - biorxiv.org
In this paper, we present the results of a study to determine the effect of the P300-based
brain-computer interface (BCI) virtual reality game on the cognitive functions of healthy …

Realidad virtual y psicología del deporte: presentando un juego para evaluar la concentración de los arqueros de fútbol

M Falco, J Spector, F Palumbo - … y Sociedad (STS 2020)-JAIIO 49 …, 2020 - sedici.unlp.edu.ar
Las bases conceptuales de la realidad virtual son el mundo virtual, la Ínter actividad, la
inmersión y los participantes, y las mismas vislumbran su potencial en la aplicación en …