[图书][B] Virtually sacred: Myth and meaning in world of warcraft and second life
RM Geraci - 2014 - books.google.com
Millions of users have taken up residence in virtual worlds, and in those worlds they find
opportunities to revisit and rewrite their religious lives. Robert M. Geraci argues that virtual …
opportunities to revisit and rewrite their religious lives. Robert M. Geraci argues that virtual …
Online in half the time: A case study with online compressed courses
PC Holzweiss, B Polnick, FC Lunenburg - Innovative Higher Education, 2019 - Springer
Higher education institutions of today are offering different courses in different formats in
order to attract students and increase enrollment. Courses that can be completed in a …
order to attract students and increase enrollment. Courses that can be completed in a …
Playing by Doing and Players' Localization of The Sims 2
H Wirman - Television & New Media, 2014 - journals.sagepub.com
In this article, I will introduce how and why a group of female game modders (or “skinners”)
modify the computer game The Sims 2. I will draw on examples of players' creations that …
modify the computer game The Sims 2. I will draw on examples of players' creations that …
[PDF][PDF] Modding a free and open source software video game:" Play testing is hard work
G Poderi, DJ Hakken - Transformative Works and Cultures, 2014 - researchgate.net
Video game modding is a form of fan productivity in contemporary participatory culture. We
see modding as an important way in which modders experience and conceptualize their …
see modding as an important way in which modders experience and conceptualize their …
[PDF][PDF] Do Malaysian journalists really understand what sustainability is
Is it important to educate the media on sustainability? This paper debates the need for
sustainability education to be nurtured among media practitioners in Malaysia. Media play a …
sustainability education to be nurtured among media practitioners in Malaysia. Media play a …
Regional and Ethnic Diversity in The Sims Mods
H Wirman - Women and Video Game Modding: Essays on …, 2020 - books.google.com
Nearly 20 years after the release of the first game in the series, The Sims franchise (2000
onwards) remains widely popular and maintains its active players-creator community. From …
onwards) remains widely popular and maintains its active players-creator community. From …
Situational analysis as a method for qualitative inquiry of games
IKH Jørgensen - Proceedings of DiGRA 2022 Conference: Bringing …, 2022 - dl.digra.org
This article presents a sketch for a methodology for situational analysis of games. Situational
analysis is a research practice originating in the social sciences. It is based on grounded …
analysis is a research practice originating in the social sciences. It is based on grounded …
Gender and Gaming: Postmodern Narratives of Liminal Spaces and Selves
AM Le Blanc - 2016 - scholarworks.gsu.edu
This study employs a narrative approach to explore the relationship between gender and
video gaming using a postmodern theoretical perspective. At issue here is the meaning …
video gaming using a postmodern theoretical perspective. At issue here is the meaning …
[图书][B] The Listening Practices Of Secondary School Students Whilst They Are Studying
M Malibha-Pinchbeck - 2020 - search.proquest.com
This thesis discusses why and how fifteen to twenty-one year old students in formal
education listen to music or religious scriptures during study. The fieldwork for this research …
education listen to music or religious scriptures during study. The fieldwork for this research …
The World Makers' Playgrounds: Mapping the Networked Spaces of Ludic Creation
L Morini - 2015 - boa.unimib.it
The present dissertation is aimed at offering an explorative perspective toward original
forms, organizations and contents of learning which characterize the present" media …
forms, organizations and contents of learning which characterize the present" media …