Mobile media learning: multiplicities of place

K Squire - On the Horizon, 2009 - emerald.com
Purpose–This paper seeks to build a theory of mobile media learning by studying
indigenous use of these media and theorizing what impact they might have on learning and …

[PDF][PDF] Harnessing the power of games in education

K Squire, H Jenkins - Insight, 2003 - academia.edu
Ender's Game n Orson Scott Card's 1985 science fiction novel Ender's Game, the Earth is
facing a life-and-death battle with invading aliens. 1 The best and brightest young minds are …

Augmented reality simulations on handheld computers

K Squire, E Klopfer - The journal of the learning sciences, 2007 - Taylor & Francis
Advancements in handheld computing, particularly its portability, social interactivity, context
sensitivity, connectivity, and individuality, open new opportunities for immersive learning …

Replaying history: Engaging urban underserved students in learning world history through computer simulation games

K Squire, B Sasha - Embracing Diversity in the Learning Sciences, 2012 - taylorfrancis.com
A growing number of educators are exploring digital games for engaging students in
learning experiences, but relatively little is known about how games engage players, how …

One-to-one technology-enhanced learning: An opportunity for global research collaboration

TW Chan, J Roschelle, S Hsi, KINSHUK… - … and Practice in …, 2006 - World Scientific
Over the next 10 years, we anticipate that personal, portable, wirelessly-networked
technologies will become ubiquitous in the lives of learners—indeed, in many countries, this …

Keynote paper: Unlocking the learning value of wireless mobile devices

J Roschelle - Journal of computer assisted learning, 2003 - Wiley Online Library
Many researchers see the potential of wireless mobile learning devices to achieve large‐
scale impact on learning because of portability, low cost, and communications features. This …

[图书][B] Fundamentals of natural computing: basic concepts, algorithms, and applications

LN De Castro - 2006 - taylorfrancis.com
Natural computing brings together nature and computing to develop new computational
tools for problem solving; to synthesize natural patterns and behaviors in computers; and to …

Augmenting your own reality: Student authoring of science‐based augmented reality games

E Klopfer, J Sheldon - New directions for youth development, 2010 - Wiley Online Library
Augmented Reality (AR) simulations superimpose a virtual overlay of data and interactions
onto a real‐world context. The simulation engine at the heart of this technology is built to …

Thinking about systems: Student and teacher conceptions of natural and social systems

LB Sweeney, JD Sterman - … Review: The Journal of the System …, 2007 - Wiley Online Library
Many in the system dynamics community argue that children are natural systems thinkers.
Here we study how middle school students and teachers think about everyday settings …

Technology and science education: starting points, research programs, and trends

M Linn - International journal of science education, 2003 - Taylor & Francis
Over the past 25 years, information and communication technologies have had a convoluted
but ultimately advantageous impact on science teaching and learning. To highlight the past …