Wearable augmented reality: research trends and future directions from three major venues
TTM Tran, S Brown, O Weidlich… - … on Visualization and …, 2023 - ieeexplore.ieee.org
Wearable Augmented Reality (AR) has attracted considerable attention in recent years, as
evidenced by the growing number of research publications and industry investments. With …
evidenced by the growing number of research publications and industry investments. With …
Towards understanding diminished reality
Diminished reality (DR) refers to the concept of removing content from a user's visual
environment. While its implementation is becoming feasible, it is still unclear how users …
environment. While its implementation is becoming feasible, it is still unclear how users …
When filters escape the smartphone: Exploring acceptance and concerns regarding augmented expression of social identity for everyday AR
Mass adoption of Everyday Augmented Reality (AR) glasses will enable pervasive
augmentation of our expression of social identity through AR filters, transforming our …
augmentation of our expression of social identity through AR filters, transforming our …
Privacy in immersive extended reality: Exploring user perceptions, concerns, and coping strategies
Extended Reality (XR) technology is changing online interactions, but its granular data
collection sensors may be more invasive to user privacy than web, mobile, and the Internet …
collection sensors may be more invasive to user privacy than web, mobile, and the Internet …
Novel challenges of safety, security and privacy in extended reality
Extended Reality (AR/VR/MR) technology is becoming increasingly affordable and capable,
becoming ever more interwoven with everyday life. HCI research has focused largely on …
becoming ever more interwoven with everyday life. HCI research has focused largely on …
Was it Real or Virtual? Confirming the Occurrence and Explaining Causes of Memory Source Confusion between Reality and Virtual Reality
Source confusion occurs when individuals attribute a memory to the wrong source (eg,
confusing a picture with an experienced event). Virtual Reality (VR) represents a new source …
confusing a picture with an experienced event). Virtual Reality (VR) represents a new source …
Using the Visual Language of Comics to Alter Sensations in Augmented Reality
Augmented Reality (AR) excels at altering what we see but non-visual sensations are
difficult to augment. To augment non-visual sensations in AR, we draw on the visual …
difficult to augment. To augment non-visual sensations in AR, we draw on the visual …
Consent in the age of ar: Investigating the comfort with displaying personal information in augmented reality
Social Media (SM) has shown that we adapt our communication and disclosure behaviors to
available technological opportunities. Head-mounted Augmented Reality (AR) will soon …
available technological opportunities. Head-mounted Augmented Reality (AR) will soon …
Negotiating dyadic interactions through the lens of augmented reality glasses
Augmented Reality (AR) glasses separate dyadic interactions on different sides of the lens,
where the person wearing the glasses (primary user) sees an AR world overlaid on their …
where the person wearing the glasses (primary user) sees an AR world overlaid on their …
Arcall: Real-time ar communication using smartphones and smartglasses
Augmented Reality (AR) smartglasses are increasingly regarded as the next generation
personal computing platform. However, there is a lack of understanding about how to design …
personal computing platform. However, there is a lack of understanding about how to design …