Inverse kinematics techniques in computer graphics: A survey
Inverse kinematics (IK) is the use of kinematic equations to determine the joint parameters of
a manipulator so that the end effector moves to a desired position; IK can be applied in many …
a manipulator so that the end effector moves to a desired position; IK can be applied in many …
Real-time body tracking in virtual reality using a Vive tracker
Due to recent improvements in virtual reality (VR) technology, the number of novel
applications for entertainment, education, and rehabilitation has increased. The primary goal …
applications for entertainment, education, and rehabilitation has increased. The primary goal …
Real-time posture reconstruction for microsoft kinect
The recent advancement of motion recognition using Microsoft Kinect stimulates many new
ideas in motion capture and virtual reality applications. Utilizing a pattern recognition …
ideas in motion capture and virtual reality applications. Utilizing a pattern recognition …
Spatio-temporal manifold learning for human motions via long-horizon modeling
Data-driven modeling of human motions is ubiquitous in computer graphics and computer
vision applications, such as synthesizing realistic motions or recognizing actions. Recent …
vision applications, such as synthesizing realistic motions or recognizing actions. Recent …
[HTML][HTML] Improving posture classification accuracy for depth sensor-based human activity monitoring in smart environments
Smart environments and monitoring systems are popular research areas nowadays due to
its potential to enhance the quality of life. Applications such as human behavior analysis and …
its potential to enhance the quality of life. Applications such as human behavior analysis and …
Animation of 3d human model using markerless motion capture applied to sports
A Shingade, A Ghotkar - arXiv preprint arXiv:1402.2363, 2014 - arxiv.org
Markerless motion capture is an active research in 3D virtualization. In proposed work we
presented a system for markerless motion capture for 3D human character animation, paper …
presented a system for markerless motion capture for 3D human character animation, paper …
Kinect posture reconstruction based on a local mixture of gaussian process models
Depth sensor based 3D human motion estimation hardware such as Kinect has made
interactive applications more popular recently. However, it is still challenging to accurately …
interactive applications more popular recently. However, it is still challenging to accurately …
A very simple framework for 3D human poses estimation using a single 2D image: Comparison of geometric moments descriptors
In this paper, we propose a framework in order to automatically extract the 3D pose of an
individual from a single silhouette image obtained with a classical low-cost camera without …
individual from a single silhouette image obtained with a classical low-cost camera without …
Filtered pose graph for efficient kinect pose reconstruction
Being marker-free and calibration free, Microsoft Kinect is nowadays widely used in many
motion-based applications, such as user training for complex industrial tasks and …
motion-based applications, such as user training for complex industrial tasks and …
Efficient human motion retrieval via temporal adjacent bag of words and discriminative neighborhood preserving dictionary learning
Human motion retrieval from motion capture data forms the fundamental basis for computer
animation. In this paper, the authors propose an efficient human motion retrieval approach …
animation. In this paper, the authors propose an efficient human motion retrieval approach …