Inverse kinematics techniques in computer graphics: A survey

A Aristidou, J Lasenby, Y Chrysanthou… - Computer graphics …, 2018 - Wiley Online Library
Inverse kinematics (IK) is the use of kinematic equations to determine the joint parameters of
a manipulator so that the end effector moves to a desired position; IK can be applied in many …

Real-time body tracking in virtual reality using a Vive tracker

P Caserman, A Garcia-Agundez, R Konrad, S Göbel… - Virtual Reality, 2019 - Springer
Due to recent improvements in virtual reality (VR) technology, the number of novel
applications for entertainment, education, and rehabilitation has increased. The primary goal …

Real-time posture reconstruction for microsoft kinect

HPH Shum, ESL Ho, Y Jiang… - IEEE transactions on …, 2013 - ieeexplore.ieee.org
The recent advancement of motion recognition using Microsoft Kinect stimulates many new
ideas in motion capture and virtual reality applications. Utilizing a pattern recognition …

Spatio-temporal manifold learning for human motions via long-horizon modeling

H Wang, ESL Ho, HPH Shum… - IEEE transactions on …, 2019 - ieeexplore.ieee.org
Data-driven modeling of human motions is ubiquitous in computer graphics and computer
vision applications, such as synthesizing realistic motions or recognizing actions. Recent …

[HTML][HTML] Improving posture classification accuracy for depth sensor-based human activity monitoring in smart environments

ESL Ho, JCP Chan, DCK Chan, HPH Shum… - Computer Vision and …, 2016 - Elsevier
Smart environments and monitoring systems are popular research areas nowadays due to
its potential to enhance the quality of life. Applications such as human behavior analysis and …

Animation of 3d human model using markerless motion capture applied to sports

A Shingade, A Ghotkar - arXiv preprint arXiv:1402.2363, 2014 - arxiv.org
Markerless motion capture is an active research in 3D virtualization. In proposed work we
presented a system for markerless motion capture for 3D human character animation, paper …

Kinect posture reconstruction based on a local mixture of gaussian process models

Z Liu, L Zhou, H Leung… - IEEE transactions on …, 2015 - ieeexplore.ieee.org
Depth sensor based 3D human motion estimation hardware such as Kinect has made
interactive applications more popular recently. However, it is still challenging to accurately …

A very simple framework for 3D human poses estimation using a single 2D image: Comparison of geometric moments descriptors

DF Atrevi, D Vivet, F Duculty, B Emile - Pattern Recognition, 2017 - Elsevier
In this paper, we propose a framework in order to automatically extract the 3D pose of an
individual from a single silhouette image obtained with a classical low-cost camera without …

Filtered pose graph for efficient kinect pose reconstruction

P Plantard, HP H. Shum, F Multon - Multimedia Tools and Applications, 2017 - Springer
Being marker-free and calibration free, Microsoft Kinect is nowadays widely used in many
motion-based applications, such as user training for complex industrial tasks and …

Efficient human motion retrieval via temporal adjacent bag of words and discriminative neighborhood preserving dictionary learning

X Liu, GF He, SJ Peng, Y Cheung… - IEEE Transactions on …, 2017 - ieeexplore.ieee.org
Human motion retrieval from motion capture data forms the fundamental basis for computer
animation. In this paper, the authors propose an efficient human motion retrieval approach …