Cross-device taxonomy: Survey, opportunities and challenges of interactions spanning across multiple devices
Designing interfaces or applications that move beyond the bounds of a single device screen
enables new ways to engage with digital content. Research addressing the opportunities …
enables new ways to engage with digital content. Research addressing the opportunities …
[图书][B] Longitudinal studies in HCI research: a review of CHI publications from 1982–2019
Longitudinal studies in HCI research have the potential to increase our understanding of
how human–technology interactions evolve over time. Potentially, longitudinal studies …
how human–technology interactions evolve over time. Potentially, longitudinal studies …
Proxemics beyond proximity: Designing for flexible social interaction through cross-device interaction
Cross-device interactions enable ad hoc sharing of content and control in co-located
collaboration. Cross-device research often draws from proxemics theory for designing …
collaboration. Cross-device research often draws from proxemics theory for designing …
Sensitizing concepts for socio-spatial literacy in HCI
People inherently share spaces with other people. Congenitally, interactive technologies
and ubiquitous environments shape our opportunities for enacting social relations …
and ubiquitous environments shape our opportunities for enacting social relations …
Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows
To better ground technical (systems) investigation and interaction design of cross-device
experiences, we contribute an in-depth survey of existing multi-device practices, including …
experiences, we contribute an in-depth survey of existing multi-device practices, including …
Meetalive: Room-scale omni-directional display system for multi-user content and control sharing
MeetAlive combines multiple depth cameras and projectors to create a room-scale omni-
directional display surface designed to support collaborative face-to-face group meetings …
directional display surface designed to support collaborative face-to-face group meetings …
Evaluating the disruptiveness of mobile interactions: A mixed-method approach
While the proliferation of mobile devices has rendered mobile notifications ubiquitous,
researchers are only slowly beginning to understand how these technologies affect …
researchers are only slowly beginning to understand how these technologies affect …
Conan: A usable tool for multimodal conversation analysis
Multimodal analysis of group behavior is a key task in human-computer interaction, and in
the social and behavioral sciences, but is often limited to more easily controllable laboratory …
the social and behavioral sciences, but is often limited to more easily controllable laboratory …
Performance envelopes of in-air direct and smartwatch indirect control for head-mounted augmented reality
The scarcity of established input methods for augmented reality (AR) head-mounted
displays (HMD) motivates us to investigate the performance envelopes of two easily …
displays (HMD) motivates us to investigate the performance envelopes of two easily …
Beyond presentation: Shared slideware control as a resource for collocated collaboration
D Chattopadhyay, F Salvadori, K O'hara… - Human–Computer …, 2018 - Taylor & Francis
Traditional models of slideware assume one presenter controls attention through slide
navigation and pointing while a passive audience views the action. This paradigm limits …
navigation and pointing while a passive audience views the action. This paradigm limits …