[HTML][HTML] Survey on peer-assisted content delivery networks

N Anjum, D Karamshuk, M Shikh-Bahaei, N Sastry - Computer Networks, 2017 - Elsevier
Peer-assisted content delivery networks have recently emerged as an economically viable
alternative to traditional content delivery approaches: the feasibility studies conducted for …

Aeronautical Networking for the Internet-Above-the-Clouds

J Zhang, T Chen, S Zhong, J Wang… - Proceedings of the …, 2019 - ieeexplore.ieee.org
The engineering vision of relying on the “smart sky” for supporting air traffic and the “internet-
above-the-clouds” for in-flight entertainment has become imperative for the future aircraft …

Salsify:{Low-Latency} network video through tighter integration between a video codec and a transport protocol

S Fouladi, J Emmons, E Orbay, C Wu… - … USENIX Symposium on …, 2018 - usenix.org
Salsify is a new architecture for real-time Internet video that tightly integrates a video codec
and a network transport protocol, allowing it to respond quickly to changing network …

Measuring the performance and network utilization of popular video conferencing applications

K MacMillan, T Mangla, J Saxon… - Proceedings of the 21st …, 2021 - dl.acm.org
Video conferencing applications (VCAs) have become a critical Internet application during
the COVID-19 pandemic, as users worldwide now rely on them for work, school, and …

Analysis and design of the google congestion control for web real-time communication (WebRTC)

G Carlucci, L De Cicco, S Holmer… - Proceedings of the 7th …, 2016 - dl.acm.org
Video conferencing applications require low latency and high bandwidth. Standard TCP is
not suitable for video conferencing since its reliability and in order delivery mechanisms …

GamingAnywhere: An open cloud gaming system

CY Huang, CH Hsu, YC Chang, KT Chen - Proceedings of the 4th ACM …, 2013 - dl.acm.org
Cloud gaming is a promising application of the rapidly expanding cloud computing
infrastructure. Existing cloud gaming systems, however, are closed-source with proprietary …

Streaming high-quality mobile video with multipath TCP in heterogeneous wireless networks

J Wu, C Yuen, B Cheng, M Wang… - IEEE Transactions on …, 2015 - ieeexplore.ieee.org
The proliferating wireless infrastructures with complementary characteristics prompt the
bandwidth aggregation for concurrent video transmission in heterogeneous access …

Vr-based immersive service management in b5g mobile systems: A uav command and control use case

T Taleb, N Sehad, Z Nadir… - IEEE Internet of Things …, 2022 - ieeexplore.ieee.org
The management of remote services, such as remote surgery, remote sensing, or remote
driving, has become increasingly important, especially with the emerging 5G and Beyond …

Livenet: a low-latency video transport network for large-scale live streaming

J Li, Z Li, R Lu, K Xiao, S Li, J Chen, J Yang… - Proceedings of the …, 2022 - dl.acm.org
Low-latency live streaming has imposed stringent latency requirements on video transport
networks. In this paper we report on the design and operation of the Alibaba low-latency …

SpaceRTC: Unleashing the low-latency potential of mega-constellations for real-time communications

Z Lai, W Liu, Q Wu, H Li, J Xu… - IEEE INFOCOM 2022-IEEE …, 2022 - ieeexplore.ieee.org
User-perceived latency is important for the quality of experience (QoE) of wide-area real-
time communications (RTC). This paper explores a futuristic yet important problem facing the …