Haptic devices: Wearability-based taxonomy and literature review
In the last decade, several new haptic devices have been developed, contributing to the
definition of more realistic virtual environments. An overview of this topic requires a …
definition of more realistic virtual environments. An overview of this topic requires a …
Haptic interfaces for virtual reality: Challenges and research directions
The sense of touch (haptics) has been applied in several areas such as tele-haptics, tele-
medicine, training, education, and entertainment. As of today, haptics is used and explored …
medicine, training, education, and entertainment. As of today, haptics is used and explored …
Haptic pivot: On-demand handhelds in vr
We present PIVOT, a wrist-worn haptic device that renders virtual objects into the user's
hand on demand. Its simple design comprises a single actuated joint that pivots a haptic …
hand on demand. Its simple design comprises a single actuated joint that pivots a haptic …
Examining design choices of questionnaires in VR user studies
Questionnaires are among the most common research tools in virtual reality (VR) user
studies. Transitioning from virtuality to reality for giving self-reports on VR experiences can …
studies. Transitioning from virtuality to reality for giving self-reports on VR experiences can …
Haptic fidelity framework: Defining the factors of realistic haptic feedback for virtual reality
Providing haptic feedback in virtual reality to make the experience more realistic has
become a strong focus of research in recent years. The resulting haptic feedback systems …
become a strong focus of research in recent years. The resulting haptic feedback systems …
Combining dynamic passive haptics and haptic retargeting for enhanced haptic feedback in virtual reality
To provide immersive haptic experiences, proxy-based haptic feedback systems for virtual
reality (VR) face two central challenges:(1) similarity, and (2) colocation. While to solve …
reality (VR) face two central challenges:(1) similarity, and (2) colocation. While to solve …
X-rings: A hand-mounted 360° shape display for grasping in virtual reality
X-Rings is a novel hand-mounted 360° shape display for Virtual Reality that renders objects
in 3D and responds to user-applied touch and grasping force. Designed as a modular stack …
in 3D and responds to user-applied touch and grasping force. Designed as a modular stack …
Pocopo: Handheld pin-based shape display for haptic rendering in virtual reality
We introduce PoCoPo, the first handheld pin-based shape display that can render various
2.5 D shapes in hand in realtime. We designed the display small enough for a user to hold it …
2.5 D shapes in hand in realtime. We designed the display small enough for a user to hold it …
Handpainter-3d sketching in vr with hand-based physical proxy
3D sketching in virtual reality (VR) enables users to create 3D virtual objects intuitively and
immersively. However, previous studies showed that mid-air drawing may lead to inaccurate …
immersively. However, previous studies showed that mid-air drawing may lead to inaccurate …
Knock on wood: Combining redirected touching and physical props for tool-based interaction in virtual reality
PL Strandholt, OA Dogaru, NC Nilsson… - Proceedings of the …, 2020 - dl.acm.org
When physical props serve as proxies for virtual tools used to manipulate the virtual
environment, it is challenging to provide appropriate haptic feedback. Redirected tool …
environment, it is challenging to provide appropriate haptic feedback. Redirected tool …