Haptic devices: Wearability-based taxonomy and literature review

A Adilkhanov, M Rubagotti, Z Kappassov - IEEE Access, 2022 - ieeexplore.ieee.org
In the last decade, several new haptic devices have been developed, contributing to the
definition of more realistic virtual environments. An overview of this topic requires a …

Haptic interfaces for virtual reality: Challenges and research directions

C Wee, KM Yap, WN Lim - IEEE access, 2021 - ieeexplore.ieee.org
The sense of touch (haptics) has been applied in several areas such as tele-haptics, tele-
medicine, training, education, and entertainment. As of today, haptics is used and explored …

Haptic pivot: On-demand handhelds in vr

R Kovacs, E Ofek, M Gonzalez Franco, AF Siu… - Proceedings of the 33rd …, 2020 - dl.acm.org
We present PIVOT, a wrist-worn haptic device that renders virtual objects into the user's
hand on demand. Its simple design comprises a single actuated joint that pivots a haptic …

Examining design choices of questionnaires in VR user studies

D Alexandrovsky, S Putze, M Bonfert… - Proceedings of the …, 2020 - dl.acm.org
Questionnaires are among the most common research tools in virtual reality (VR) user
studies. Transitioning from virtuality to reality for giving self-reports on VR experiences can …

Haptic fidelity framework: Defining the factors of realistic haptic feedback for virtual reality

T Muender, M Bonfert, AV Reinschluessel… - Proceedings of the …, 2022 - dl.acm.org
Providing haptic feedback in virtual reality to make the experience more realistic has
become a strong focus of research in recent years. The resulting haptic feedback systems …

Combining dynamic passive haptics and haptic retargeting for enhanced haptic feedback in virtual reality

A Zenner, K Ullmann, A Krüger - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
To provide immersive haptic experiences, proxy-based haptic feedback systems for virtual
reality (VR) face two central challenges:(1) similarity, and (2) colocation. While to solve …

X-rings: A hand-mounted 360° shape display for grasping in virtual reality

EJ Gonzalez, E Ofek, M Gonzalez-Franco… - The 34th Annual ACM …, 2021 - dl.acm.org
X-Rings is a novel hand-mounted 360° shape display for Virtual Reality that renders objects
in 3D and responds to user-applied touch and grasping force. Designed as a modular stack …

Pocopo: Handheld pin-based shape display for haptic rendering in virtual reality

S Yoshida, Y Sun, H Kuzuoka - Proceedings of the 2020 CHI Conference …, 2020 - dl.acm.org
We introduce PoCoPo, the first handheld pin-based shape display that can render various
2.5 D shapes in hand in realtime. We designed the display small enough for a user to hold it …

Handpainter-3d sketching in vr with hand-based physical proxy

Y Jiang, C Zhang, H Fu, A Cannavò… - Proceedings of the …, 2021 - dl.acm.org
3D sketching in virtual reality (VR) enables users to create 3D virtual objects intuitively and
immersively. However, previous studies showed that mid-air drawing may lead to inaccurate …

Knock on wood: Combining redirected touching and physical props for tool-based interaction in virtual reality

PL Strandholt, OA Dogaru, NC Nilsson… - Proceedings of the …, 2020 - dl.acm.org
When physical props serve as proxies for virtual tools used to manipulate the virtual
environment, it is challenging to provide appropriate haptic feedback. Redirected tool …