Binary Ostensibly‐Implicit Trees for Fast Collision Detection
We present a simple, efficient and low‐memory technique, targeting fast construction of
bounding volume hierarchies (BVH) for broad‐phase collision detection. To achieve this, we …
bounding volume hierarchies (BVH) for broad‐phase collision detection. To achieve this, we …
[PDF][PDF] Efficient Sorting and Searching in Rendering Algorithms.
In the tutorial we show the connection between rendering algorithms and sorting and
searching as classical problems studied in computer science. We provide both theoretical …
searching as classical problems studied in computer science. We provide both theoretical …
Visual Insights into Memory Behavior of GPU Ray Tracers
MA Bülow - 2024 - tuprints.ulb.tu-darmstadt.de
Ray tracing is a fundamental rendering technique that typically projects three-dimensional
representations of a scene onto a two-dimensional display. This is achieved by …
representations of a scene onto a two-dimensional display. This is achieved by …
System, method, and computer program product for performing ray tracing
N Binder, CA Wachter, A Keller - US Patent 9,117,254, 2015 - Google Patents
BACKGROUND Image generation utilizing ray tracing has become an important area of
computer graphics. For example, ray trac ing may be used to produce synthetic images with …
computer graphics. For example, ray trac ing may be used to produce synthetic images with …
Improving divide-and-conquer ray-tracing using a parallel approach
CA de Lara Pahins, CT Pozzer - 2014 27th SIBGRAPI …, 2014 - ieeexplore.ieee.org
This paper presents a new Divide-and-Conquer Ray-Tracing (DACRT) algorithm that is
designed to perform on multi-core processors. This new algorithm proposes a parallel and …
designed to perform on multi-core processors. This new algorithm proposes a parallel and …
A Pixel-Weighting Method for Discriminating Objects of Different Sizes in an Image Captured from a Single Camera
M Park, N Moon, S Ryu, J Kong, Y Lee… - The 3rd Canadian …, 2006 - ieeexplore.ieee.org
A novel method of pixel-weighting is proposed to calculate the size of a detected object in an
image captured using a single camera. The calculated object size does not vary significantly …
image captured using a single camera. The calculated object size does not vary significantly …
Non-obscuring binocular eye tracking for wide field-of-view head-mounted-displays
We present a complete hardware and software solution for integrating binocular eye tracking
into current state-of-the-art lens-based Head-mounted Displays (HMDs) without affecting the …
into current state-of-the-art lens-based Head-mounted Displays (HMDs) without affecting the …