Information visualization on large, high-resolution displays: Issues, challenges, and opportunities
Larger, higher-resolution displays are becoming accessible to a greater number of users as
display technologies decrease in cost and software for the displays improves. The additional …
display technologies decrease in cost and software for the displays improves. The additional …
Player–video game interaction: A systematic review of current concepts
Video game design requires a user-centered approach to ensure that the experience
enjoyed by players is as good as possible. However, the nature of player–video game …
enjoyed by players is as good as possible. However, the nature of player–video game …
Move to improve: promoting physical navigation to increase user performance with large displays
In navigating large information spaces, previous work indicates potential advantages of
physical navigation (moving eyes, head, body) over virtual navigation (zooming, panning …
physical navigation (moving eyes, head, body) over virtual navigation (zooming, panning …
The impact of paper-based versus computerized presentation on text comprehension and memorization
A Porion, X Aparicio, O Megalakaki, A Robert… - Computers in Human …, 2016 - Elsevier
We compared the effects of two media (paper vs. computer) on reading comprehension and
memorization among students in their third or fourth year of secondary school. To assess …
memorization among students in their third or fourth year of secondary school. To assess …
Shaping the display of the future: The effects of display size and curvature on user performance and insights
L Shupp, C Andrews, M Dickey-Kurdziolek… - Human–Computer …, 2009 - Taylor & Francis
As display technology continues to improve, there will be an increasing diversity in the
available display form factors and scales. Empirical evaluation of how display attributes …
available display form factors and scales. Empirical evaluation of how display attributes …
Video game interfaces and diegesis: the impact on experts and novices' performance and experience in virtual reality
When playing action video games, an optimal experience implies the presence of a head-up
display that informs players on their status in regard of their goal like health points or their …
display that informs players on their status in regard of their goal like health points or their …
Influence of head-up displays' characteristics on user experience in video games
L Caroux, K Isbister - International Journal of Human-Computer Studies, 2016 - Elsevier
Head-up displays (HUD) are important parts of visual interfaces of virtual environments such
as video games. However, few studies have investigated their role in player–video game …
as video games. However, few studies have investigated their role in player–video game …
Realizing embodied interaction for visual analytics through large displays
Visual analysts are engaged with the arduous task of scrutinizing increasingly larger data
sets. Where conventional desktop displays are reaching their limits in terms of performance …
sets. Where conventional desktop displays are reaching their limits in terms of performance …
Reading-comprehension performances of expository and narrative texts on Interactive-Whiteboards and Paper: evidence from 5th grade children
X Aparicio, S Belaïd, T Baccino… - … technology research and …, 2022 - Springer
In this study, we compared the effects of two media (Interactive Whiteboards and Paper) on
both expository and narrative texts reading comprehension among 5th grade children of …
both expository and narrative texts reading comprehension among 5th grade children of …
A digital game maturity model (DGMM)
Game development is an interdisciplinary concept that embraces artistic, software
engineering, management, and business disciplines. This research facilitates a better …
engineering, management, and business disciplines. This research facilitates a better …