Incorporation of a game-based approach into the EFL online classrooms: students' perceptions

N Almusharraf - Interactive Learning Environments, 2023 - Taylor & Francis
This study functioned as a digital literacy technique that aided in raising students' motivation
and classroom dynamics in reviewing writing structure, terminologies, and related …

Undergraduate game-based student response systems (SRSs): A systematic review

N Squire - Technology, Knowledge and Learning, 2023 - Springer
Digital game-based learning (DGBL) is becoming a prominent innovative approach used in
higher education to gamify the learning experience. Research studies using DGBL as a …

The effects of different feedback types on learning with mobile quiz apps

M Rüth, J Breuer, D Zimmermann, K Kaspar - Frontiers in Psychology, 2021 - frontiersin.org
Testing is an effective learning method, and it is the basis of mobile quiz apps. Quiz apps
have the potential to facilitate remote and self-regulated learning. In this context …

Re-examining the effect of audience response systems on learning outcomes: evidence from the Last decade

T Akbay, N Sevim-Cirak, O Erol - International Journal of Human …, 2023 - Taylor & Francis
Student response system which allows bi-directional communication between instruction
and students is considered as useful educational technology. It increases learners' attention …

Disrupting the college classroom experience: Avoiding technology pitfalls

KM Torres - Digital Distractions in the College Classroom, 2022 - igi-global.com
This chapter provides readers an overview of the potential advantages and disadvantages
of technology integration in higher education. As technological innovations continue to …

Perbandingan kepuasan mahasiswa pada pelaksanaan kuis dengan metode konvensional dan kahoot! aplikasi

F Sihombing, YA Susilowati… - Jurnal Ilmiah …, 2021 - jurnalsandihusada.polsaka.ac.id
Introduction; quizzes are needed to increase student motivation to learn and assess their
understanding of the course material. Quizzes can take the form of conventional tests (paper …

Improving Chinese language learning through collaborative Kahoot mode

H Yu - Chinese Language Teaching …, 2021 - engagedscholarship.csuohio.edu
This study used quantitative methods to assess students' Chinese language learning
attitudes and learning habits on Kahoot, a game-based learning platform. Kahoot enables …

Applied behavior analysis and college teaching

TM Cihon, BA Kim, J Eshleman, B Armshaw - Applied Behavior Analysis …, 2023 - Elsevier
For many current and aspiring behavior analysts, the notion that behavior analysis can be
applied in education and for teaching purposes may seem surreal or perhaps even sound …

A descriptive phenomenological study of group dynamics in team-based gamified courses

KJ Tinkle-Williams - 2022 - search.proquest.com
The purpose of this qualitative, descriptive scientific phenomenological study was to explore
what it is like for a community college student to experience group dynamics in a team …

Engagement in Online Math Courses: An Exploration into Success Rates of Professors Who Use Engagement Tools in Online Learning

S Rogan - 2022 - stars.library.ucf.edu
As more college courses transition to hybrid and fully online models due to Covid-19, the
classroom environment for higher education has changed and will continue to do so (Bonk …