Review of virtual labs as the emerging technologies for teaching STEM subjects

T Lynch, I Ghergulescu - INTED2017 proceedings, 2017 - library.iated.org
Laboratory experience is a key factor in technical and scientific education, but traditional
laboratories are costly to maintain, limiting possibilities for practical exercises. Virtual …

[HTML][HTML] The influence of scent on virtual reality experiences: The role of aroma-content congruence

C Flavián, S Ibáñez-Sánchez, C Orús - Journal of Business Research, 2021 - Elsevier
We live in a multisensory world. Our experiences are constructed by the stimulation of all our
senses. Nevertheless, digital interactions are mainly based on audiovisual elements, while …

Approaches and applications of virtual reality and gesture recognition: A review

MR Sudha, K Sriraghav, SG Jacob… - International Journal of …, 2017 - igi-global.com
Interaction with a computer has been the center of innovation ever since the advent of input
devices. From simple punch cards to keyboards, there are number of novel ways of …

Effects of virtual presence and learning outcome using low-end virtual reality systems

MN Selzer, NF Gazcon, ML Larrea - Displays, 2019 - Elsevier
Low-cost technology is essential to integrate Virtual Reality (VR) into educative institutions
around the world. However, low-cost technology usually refers to low-end technology, which …

Terrain synthesis for treadmill exergaming in virtual reality

W Li - 2023 IEEE Conference on Virtual Reality and 3D User …, 2023 - ieeexplore.ieee.org
In order to connect haptic feedback with visual content in treadmill VR exergames for getting
more immersive user experiences, we present a novel optimization-based approach to …

Vr haptics at home: Repurposing everyday objects and environment for casual and on-demand vr haptic experiences

CM Fang, R Suzuki, D Leithinger - Extended Abstracts of the 2023 CHI …, 2023 - dl.acm.org
This paper introduces VR Haptics at Home, a method of repurposing everyday objects in the
home to provide casual and on-demand haptic experiences. Current VR haptic devices are …

STEM education with atomic structure virtual lab for learners with special education needs

I Ghergulescu, T Lynch, M Bratu… - EDULEARN18 …, 2018 - library.iated.org
The Atomic Structure Virtual Lab places the student in the centre of the learning experience
through implementation of personalisation, inquiry-based learning, and self-directed …

The role of the human mirror neuron system in supporting communication in a digital world

K Dickerson, P Gerhardstein, A Moser - Frontiers in Psychology, 2017 - frontiersin.org
Humans use both verbal and non-verbal communication to interact with others and their
environment and increasingly these interactions are occurring in a digital medium. Whether …

[HTML][HTML] Augmented virtuality using touch-sensitive 3D-printed objects

G Palma, S Perry, P Cignoni - Remote Sensing, 2021 - mdpi.com
Virtual reality (VR) technologies have become more and more affordable and popular in the
last five years thanks to hardware and software advancements. A critical issue for these …

Tangiball: foot-enabled embodied tangible interaction with a ball in virtual reality

LL Bozgeyikli, E Bozgeyikli - … on Virtual Reality and 3D User …, 2022 - ieeexplore.ieee.org
Interaction with tangible user interfaces (TUIs) in virtual reality (VR) is known to offer several
benefits in terms of user experience. Incorporating identical-formed tangible objects for foot …